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Porting weapons into Radiant so I can test them [Models from Rorek CFGfactory]

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Okay, I need to port the weapons from Rorek's BO1 weapon pack into Radiant so I can make sure they work and then use them in a possible future map. But, the thing is ... I don't know how to port them into Radiant so I can make sure they work. If anyone knows how to do this let me know below or direct me to a tutorial.
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Roreks weapons are already converted to work in WAW from what I know, and what do you mean by making them work in Radiant? Radiant is just the mapping tool. It's a simple one two three process of making the weapons work.
Step 1: Put all the assets in root/raw.
Step 2:Put the images in your mod images folder.
Step 3:Put the weapon file in the mod weapons sp folder.
Step 4: Make a sound alias for the weapon and include it in your mod.csv.
Step 5 Include the weapon in _zombiemode_weapons,dlc3code,and mod.csv.
Done.
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Roreks weapons are already converted to work in WAW from what I know, and what do you mean by making them work in Radiant? Radiant is just the mapping tool. It's a simple one two three process of making the weapons work.
Step 1: Put all the assets in root/raw.
Step 2:Put the images in your mod images folder.
Step 3:Put the weapon file in the mod weapons sp folder.
Step 4: Make a sound alias for the weapon and include it in your mod.csv.
Step 5 Include the weapon in _zombiemode_weapons,dlc3code,and mod.csv.
Done.
step 6: learn to stay consistant when making step processes ( aka either put a space after the colens or dont, no mixes )
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Roreks weapons are already converted to work in WAW from what I know, and what do you mean by making them work in Radiant? Radiant is just the mapping tool. It's a simple one two three process of making the weapons work.
Step 1: Put all the assets in root/raw.
Step 2:Put the images in your mod images folder.
Step 3:Put the weapon file in the mod weapons sp folder.
Step 4: Make a sound alias for the weapon and include it in your mod.csv.
Step 5 Include the weapon in _zombiemode_weapons,dlc3code,and mod.csv.
Done.
^^ this (plus i think it was you who i pm'd on cfg on instructions on how to install these files
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step 6: learn to stay consistant when making step processes ( aka either put a space after the colens or dont, no mixes )
It was like midnight when I posted that.
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It was like midnight when I posted that.
dont be that person, man up for ur fuck ups  :troll:
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WTF is going on here?
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(Image removed from quote.)dont be that person, man up for ur fuck ups  :troll:


By the way.
*don't and *your  :troll:
Last Edit: September 01, 2014, 08:55:29 pm by ValenciaRicardo1
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(Image removed from quote.)

By the way.
*don't and *your  :troll:
dont judge people im sure you fuck up sometimes  :please:
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dont judge people im sure you fuck up sometimes  :please:
Lol it's all fun and games man gotta have fun in life.
 :D
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Could you all please stay on topic?
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Could you all please stay on topic?
Sorry about that.
Well I told him how to do what he asked and he never came back and replied or marked whoever as best answer so I guess he's m.i.a.
Last Edit: September 02, 2014, 06:31:50 pm by ValenciaRicardo1
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Roreks weapons are already converted to work in WAW from what I know, and what do you mean by making them work in Radiant? Radiant is just the mapping tool. It's a simple one two three process of making the weapons work.
Step 1: Put all the assets in root/raw.
Step 2:Put the images in your mod images folder.
Step 3:Put the weapon file in the mod weapons sp folder.
Step 4: Make a sound alias for the weapon and include it in your mod.csv.
Step 5 Include the weapon in _zombiemode_weapons,dlc3code,and mod.csv.
Done.


Sorry, Ricardo, thank you, I'm going to check this out now! :)

Double Post Merge: September 06, 2014, 04:27:52 pm
^^ this (plus i think it was you who i pm'd on cfg on instructions on how to install these files
lol, why, yes it was, I mean why not ask for help with other people?  :poker:

Double Post Merge: September 06, 2014, 04:31:52 pm
Oh wait, so what is it that I put in_zombiemode_weapons, dlc3code and mod.csv?
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Ew, ZK??? I hate his maps. I'm going to watch it anyway, (of course)

 
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