UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: JWofle on November 28, 2016, 10:15:20 pm

Title: don't look down (nazi_zombie_dld)
Post by: JWofle on November 28, 2016, 10:15:20 pm
ORIGINAL POST-
Spoiler: click to open...
here's a map I've been working on that takes place on top of 5 skyscrapers.
the scale/size of the map is a bit weird because I haven't used any reference photos or ideas but I think it'll be fine.

the map will most likely be prototype style with extra stuff but for now I need to detail it and add zombiemode things so it actually works for zombies (nodes, barriers etc etc).
also side note, radiant pics only because the lighting looks reallyyy bad at the moment, I'm so bad at lighting :/
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F891c7e5e9f334173a6fcc3ea898f7b53.png&hash=5c958c8175f765735317a35ad8bfa2b19ba1f63f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2Fb5e0f914cbef47fbaed687938cdb2977.png&hash=5e10796f462144439d0ee2e989a0dacef625d26c)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F1ed60e522cf4419989236959c0c96dc5.png&hash=0eb6362351c712584c58267938902849e599f66e)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F96316f93ecac4e77a80251ddb5d552ee.png&hash=f81badc39f5d0db04473403d4fd3316adab6d193)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2Fc9b0f9f0056f46d7b5abeda058dcbaa4.png&hash=0a11cc7845db54cf5866dce18e4919bc063cdef5)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2Fd48643940bf64067b23d9000ef9a9c98.png&hash=93a4c095f9c416e070c63c6db85bf35bdbf8191f)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F29aa0a805b504966b04868e6a109c7da.png&hash=91b482c0f7ba4fe9d9eef56c0942a8bb68af76f5)

the images are from all the buildings in the map but they're really small parts, I'll try and show some ingame screens soon when I can get the lighting to be somewhat decent.

s/o to hitman for random help here and there <3

edit-
just remembered I have these screenshots (but they're a bit outdated)
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMXSzdpD.png&hash=560636efcb02431d54d4379ea5fa6c209506b3c8)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEIhynVT.png&hash=9eaa5a2100e0af51dc7e3b2e8029004259c5c8a3)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ft8sz0Dq.png&hash=a09d4ec090f8ffeb9e7760b753d6aaf116257ccd)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCfDhSZH.png&hash=3861d6f8711920d515eff32c4a168cdd6beddfbc)


UPDATES-
Spoiler: click to open...
UPDATE 1-


here's a video with the map's current state. A lot of progress has been after an activity spike of a few weeks but I'm a bit burnt out on mapping at the moment so I probably won't revisit this map for a few more weeks. Next time I work on it, I'm going to have to add zombiemode features and work out the layout of the map properly (for gameplay).

Title: Re: don't look down (nazi_zombie_dld)
Post by: johndoe on November 28, 2016, 10:18:41 pm
for a moment i thought this was a highrise remake. looks promising. good luck :)
Title: Re: don't look down (nazi_zombie_dld)
Post by: JWofle on December 13, 2016, 10:09:35 pm

here's a video with the map's current state. A lot of progress has been after an activity spike of a few weeks but I'm a bit burnt out on mapping at the moment so I probably won't revisit this map for a few more weeks. Next time I work on it, I'm going to have to add zombiemode features and work out the layout of the map properly (for gameplay).

With any picture/video updates from now on, I'll be adding them to the original post.
Title: Re: don't look down (nazi_zombie_dld)
Post by: IamTIMMEHHH on December 14, 2016, 07:21:22 pm
Wow that looks promising, it really looks nice. I am only wondering how you are going to chance it more into a zombie map cause for now it really doesn't have the vipe, also the spawn era need to go somewhere. But the idea and how you worked it out just really works and I am exited to play this map.
Title: Re: don't look down (nazi_zombie_dld)
Post by: JWofle on December 14, 2016, 08:10:33 pm
Wow that looks promising, it really looks nice. I am only wondering how you are going to chance it more into a zombie map cause for now it really doesn't have the vipe, also the spawn era need to go somewhere. But the idea and how you worked it out just really works and I am exited to play this map.
I'll make it more darker but I really need to think about logical ways a player would realistically get from one building to another.
Title: Re: don't look down (nazi_zombie_dld)
Post by: tomikaze on December 14, 2016, 08:12:00 pm
Looks cool. I dig maps with non-traditional layouts and this looks about as non-traditional as it gets  8)
Title: Re: don't look down (nazi_zombie_dld)
Post by: Undeadmetal on December 24, 2016, 02:58:04 am
Looks great! I'm looking forward to seeing the finished map!
Title: Re: don't look down (nazi_zombie_dld)
Post by: Harry Bo21 on January 07, 2017, 11:34:01 pm
thats pretty good
Title: Re: don't look down (nazi_zombie_dld)
Post by: DeletedUser on January 08, 2017, 01:17:42 am
Dude that's sick!
Title: Re: don't look down (nazi_zombie_dld)
Post by: patrickchauvin on January 08, 2017, 03:27:16 pm
 :)
Title: Re: don't look down (nazi_zombie_dld)
Post by: JWofle on February 25, 2017, 09:00:19 pm
Thanks everyone!
Quick question - are there any guides out there to give your map more of a prototype feeling? I want the ambience sounds and stuff like that like in the style of nacht der untoten since I always thought they were more eerie (and better).