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Topics - LuigiTheSayajin

Evil Discovery

This Map requires T4M!


This is my 2nd Map that i want to upload on UGX :)
The Ultimis Crew are discovering a hidden Facility from Group 935.
Will they stay alive and escape the Zombie-infested Facility?
Find it out!

Features:
Ugx Mod Standalone 1.1
Lunar Landers from Ascension
Kino- and Moonstyle Teleporter
3 Hidden Song Easter Eggs
Fan Blade Trap
Easter Egg: Shoot Mannequins to unlock the Endgame Teleporter (Cost:60.000) I don`t spoil how many Mannequins there are in the map. :troll:

Credits:

HUGE Thanks to Izartax! He helped me with the main EE. Without him i wouldn`t have it! :D
Special Thanks to Scobalula: Fixed 3rd and 4th player can`t join issue and fixed the invisible Start Button (no annoying weapon bob switching everytime)

Prefabs:
RonanMerriman
RamboBadass
Ray1235
FreeCodCinematics
OdoHd
Conbini2017
ville88
NGcaudle
omgitsbothscarab
HitmanVere
hardpoint_taken
pashan
c.h.n

Features:
Moon Style Teleporter: Toby1423 & ADDICTED
     Kino Style Teleporter: marsvinking & ADDICTED
     Fan Blade Traps: MakeCents
     Shootable Teddybear Music EE: death_reaper0
     Lunar Lander System: jei9363

More Pics:





Download Links:


Google Drive:

Have Fun! :)

Best Regards

LuigiTheSayajin
7 years ago
Is it possible to force a round change with a trigger and kill the zombies that are left from the last round?
If it's possible could somebody make a script for me? :)
Help would be appreciated

Best regards

LuigiTheSayajin
7 years ago
Can i add more than 1 initial zone (zones that are activated by map start) ?
How do i add them because i`m getting erverytime bad syntax errors if i try to add more zones in the initial zones section. :-\

Help would be appreciated :)

Best regards

LuigiTheSayajin
7 years ago
I have an issue with my kino- and moonstyle teleporter. :-\
I use the scripts from ADDICTED and when i try to teleport i doesn't play the teleporter SFX and FX.
I use the Ugx Mod Helper for my Map script and installed UGX Mod 1.1.
How can i add the missing SFX and FX to my map?

Help would be appreciated. :)

Best regards

LuigiTheSayajin
7 years ago
So i compile my map and i'm getting this error in the calculating light grid section: Small hunk ran out of memory attempting to alloc 8 bytes. I tried some things like closing some applications or restart the pc but nothing worked. I need help! I worked hard on my map and i don't know how i fix that error :-\
7 years ago
I searched a little in the asset viewer for the xmodel of the element 115 meteor that can be found at shi no numa but i found nothing. If someone knows about a 115 rock xmodel in the modtools could somebody post the xmodelname or if it doesn't exist could someone give me a link to a custom 115 rock model if sth. like this exists? Help would be apreciated :)

Best regards

LuigiTheSayajin

7 years ago
So i watched the Tutorial from Treminaor how to make an own Menu for the Ugx Mod 1.0.3 i think (the menu configuration is the same i think). I followed all Steps (Changed the Template in Photoshop, saved as JPG and 2048 x 2048 pixels, converted as image through AssetManager and built only the IWD of my Map with the images ticket and the mod.ff of the ugx_mod). I started my map and nothing changes. The same Example Template as before. Have i done sth. wrong? :(

Double Post Merge: June 20, 2017, 07:26:35 pm
Nevermind. I got it working. I made it manually by changing the templates in the iwd file of ugx mod in my mapname folder
7 years ago
Can anyone make a script for me that i am hitting a trigger with a cost to teleport all players to the endboss room. After that there should be a trigger radius or sth. to count kills for zombies. After a amount of kills the game should end like in Izartax's Bo2 Town Remake.
I would be very thankful if anyone could make this for me because i haven't scripting knowlegde. Of course the scripter will be mentioned in the credits of my upcoming map. :)

Best regards

LuigiTheSayajin

7 years ago
I searched for a Shootable Musical Teddybear Script but i only found Tutorials for BO3 and nothing for WaW (Only how to do EEs at Der Riese or Nacht der Untoten and more like that). :(
I would be very thankful if anyone can make a script for me (I only want 1 shootable object. I think it should go with the trigger damage . Not 3 like in the treyarch maps with the trigger uses) :)

Best Regards

LuigiTheSayajin
7 years ago
Parkplatz (Parking Spot) Ugx Standalone v1.1


That`s my 1st map that I decided to upload. I think the map is not that shitty.  (I made 3 maps but they are all bullshit ,i think) :)

The map is based of a Parking Spot in my Hometown and i think for my first try of "bigger" mapping it`s ok.  :)

Features:
UGX Standalone v1.1 (Thx to the UGX Team for the Awesome Mod  :D)
Kino Style Teleporter (Thx to marsvinking for the teleporter prefab and teleporter script  :D)
Buildable Door Switch (Thx to ByzModz for the prefabs and the scripts for the buildable  :D)
A shootable Teddybear EE to unlock a room with the buyable ending (75000 points)

Known Bugs:
The kino teleporter doesn`t have the teleporting sound
If you build sth. at the workbench, the ammo of your current gun is refilled (idk why  :'()

Have fun with my 1st map :) (i have not the best english, because i`m german. sry)


Map link (MEGA):
7 years ago
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