Call of Duty: Black Ops 3 => Tutorial Desk => Mapping => Topic started by: pvtseacow on May 10, 2017, 02:46:52 am
Title: [Tutorial] Sectioned Power (Power Zones)
Post by: pvtseacow on May 10, 2017, 02:46:52 am
Tutorial
Step 1: Add an extra power switch prefab and add the following KVP:
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script_int : <Number> <Number> being any number (Remember this for later)
Step 2: Go to the perk prefabs you want to be on the power zone and add:
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script_int : <Number> <Number> being the same number as the power switch
Anything without "script_int" is global power. For example, a global power switch wouldn't have any script_int on it.
DONE!
I was surprised to see how easy this was and not see anyone even talk about it. Obviously, this way is the most simplest way to do it but it gets the job done.