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King of the Zombies
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Custom Map Reviewer
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Just got back from psychology test and my brains are mush after that
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
TESTS.....ON A SATURDAY???????
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Anyways, was disappointed by the fact, that when you get all guns upgraded and all perks, there is nothing else to do Shouldve added EE there, or even a buyable ending, would have been better imo
If you find any bugs please tell me
Seeing from pic, I can see that my Deadshot fix works Will try this out, when I get back from school
Decent remake, had some fun on it. Annoying that the starting pistol knife is slow and has no sounds.
when i was playing, about 95% of guns have no sound and slow melee attack. The R870 has the wrong pump and reload sound. The PAP'ed version of the thundergun doesn't do what it's supposed to do, all it does is kills the zombie in the crosshairs, that's it. There's no difference of damage between the KSG and Mist Maker. The Vector K10 has MW2 sounds even though the K10 was from BOII. The B23R PAP'ed is too weak and is suposed to be the B34R (BEAR) not B43R (BAER). when you PAP, the default gun pops up as soon as you place your gun in the machine. The PAP texture on some guns doesn't cover it all (unless this was intentional). I noticed a lack of wall weapons in this map there's the B23R, Vector, M27 (HK416) and R870.
Overall this map is fun and interesting with all the features and the introduction of the newly ported DT 2.0 machine. But some of the weapons are in need of an overhaul and hope to see more from you mate
Cheers
J.N
Anyways, was disappointed by the fact, that when you get all guns upgraded and all perks, there is nothing else to do Shouldve added EE there, or even a buyable ending, would have been better imo
get ready for the big show(Image removed from quote.)
ill send u the glitches via pm. if u need any help with fixing them pm me or contact me on steam/skype
great map, had some fun.
maybe u should add some spawners to the second area?
stay there until round 7 with 12.000 points
anyway, u can jump-crouch down through all barriers ??? (nice big teddy at the spawn, lol)
my FPS drops down to 30 while playing i guess its because the snow-FX..
overall i think its a nice map to play more often, but pretty easy, u have so much room to train the zombs
Double Post Merge: September 06, 2014, 03:01:07 pm
I had the correct kyp's for risers and were linked to a zone but for some reason then wouldn't spawn.
depending on the script placer u used and if u have the ugx mod tools fix will determine if risers will work