Made some progress on the map, take a look:
Double Post Merge: [t...
Double Post Merge: [t...
8 years ago
Thanks for all the feedback.
I started to realise that the map wasn't anything like how I wanted it to be, so I re-made the whole thing.
It has more detail already then the other map and I personally like it more.
Here are some screenshots:
[img width=770 height=...
I started to realise that the map wasn't anything like how I wanted it to be, so I re-made the whole thing.
It has more detail already then the other map and I personally like it more.
Here are some screenshots:
[img width=770 height=...
8 years ago
I would like knowing this as well, I had ugx mod 1.1 working at one point, but after I re-installed my game and what not I started running into this error again.
8 years ago
Yea i actually run the map, and the mod crashes because of it...
Well, I once had my maps crash all the time, it was because I was trying to run them in "developer 1".
If that&...
8 years ago
It does say it doesn't find the models, but have you actually tried running the map?
I am having the same errors, but the models do show up in games, even if the compiler says they are not there.
It will still finish compiling, and it will show the weapons in game on the walls.
I...
I am having the same errors, but the models do show up in games, even if the compiler says they are not there.
It will still finish compiling, and it will show the weapons in game on the walls.
I...
8 years ago
Yeah, so I started by testing Harry Bo21's Perks, that's why this map is named "perktesting".
After that I installed NSZ BO2 Weapons and Player Models, with success as well.
I was really happy I could finally add things to my mod without it crashing.
Decided to add...
After that I installed NSZ BO2 Weapons and Player Models, with success as well.
I was really happy I could finally add things to my mod without it crashing.
Decided to add...
8 years ago