when you have a death machine, you can swap weapons to loose it early (beneficial since you cant do certain things while holding it)
there IS still a perk limit, to increase it zombies will drop blue perk powerups, they also drop free perk powerups giving all players a random perk
the doubletap IS doubletap 2.0, and functions as it does in bo2 (splits the bullet into 2 for bullet based weapons)
in Ascension the monkeys probably wont take the added perks, i didn't set that up, i'll probably fix it later
on moon the no mans land perk will always be point crusher, jugg and speed are now on the moon
the perk shaders used are the bo2 ones, i like it like that, im not changing it!
Good job with this mod 8)thanks for letting me know, i will fix that in the next update
Add some sick custom camo ;)
Double Post Merge: January 11, 2017, 08:14:16 pm
idk do u know this but on moon map u can use hack tool to hack custom perk machine and then u recive points
so if perk cost 3000 and u hack that perk machine u will get 3000 points and u can hack unlimited :o
how to install the 13 perk repears perk pack.zip
TO USE THIS MOD YOU NEED TO INSTALL THIS THING ^, ONCE DONE MAKE A FOLDER IN YOUR BO1 DIRECTORY CALLED "mods" WITHOUT THE "
AFTER DOWNLOADING THE MOD, UNZIP AND PLACE IT IN THERE
does it work with another mod at the same time? i tried but i dont know if im doing something badive never tried to but possibly yeah
In nacht der untoten i dont get custom perk and i dont see any of custom perk machine just all original perks ???
any perk that isnt in that map (nacht will not contain the following however)
electric cherry (bo2 version)
estatic elixir - creates a small electric discharge while running, shocking nearby zombies within melee range (this will not damage them, just stun them) - 3000 points
cashback cocktail - 25% of points will be regained after any purchase - 3000
point crusher - gain between 10-90 additional points for a kill, higher points are rarer - 4000
no nova soda - nova crawlers killed by the player will not drop gas, novas killed by other players gas will not hurt or blind you - 1500
Uh, I followed the instructions but it didn't seem to work. No errors or nothing, it just did not work. If you can please make a video installing the mod?
[/quoteits pretty easy to do, but i undersatnd if you have trouble, i'll make a video later today
looks like it got mixed with another mod :/Strange because the moon zombie models were fine.
i'll fix it soon
:-*Strange because the moon zombie models were fine.should just be kino thats broken, it was modified versions of scripts from that map thats the problem
should just be kino thats broken, it was modified versions of scripts from that map thats the problem
UPDATE: Same thing happened in nacht and five. The five models were normal, but only headless
Why does the BO1_BaT doesnt work please helpmake sure you moved all the files from the game_mod.zip and replace if it says to, also have a steam copy of the game
Can someone please help a brother out and put some good instructions in on how to install this.
1 - I downloaded game mod v1.1 and copied contents into my BO1 directory replacing any files with same name that existed
2 - downloaded the mod and put those files in a folder call MODS created in my black ops 1 root directory
3 - lanched the .bat file, i can see a custom zombies tabs but no maps. launched kino, still same old kino. please help!!!
There's a glitch with Gun-Game on Moon, it doesn't let you use the Hacker, which is mandatory unless you want to get trapped on one side of the map due to the excavators.not a glitch, its intended as it can mess with what gungame allows, gungame isnt meant to go on forever, so just avoid getting trapped until its over
Can you either let us use the hacker or somehow disable the excavators :please:
not a glitch, its intended as it can mess with what gungame allows, gungame isnt meant to go on forever, so just avoid getting trapped until its over
Oh, and also (I can't edit my posts for some reason, I think its the moderator thingy) can you make it so that ecstatic elixir doesn't work on George Romero in Call of the Dead, it really makes the map so easy its not even funny.
Or alternatively make it deal exactly 1 damage, so that George enrages at least.
when i try to lunch BO_Mods it gave me this error assertion c:\users\se2dev\documents\github\linker_mod\components\game_mod\.../shared/utility.h(31): *opcode==0xe8 so can you tell me hot to fix thati did not make game_mod or have anything to do with it, if you have issues with it tell it to SE2dev. the main developer of it
when i try to lunch BO_Mods it gave me this error assertion c:\users\se2dev\documents\github\linker_mod\components\game_mod\.../shared/utility.h(31): *opcode==0xe8 so can you tell me hot to fix that
also, did it ever return to a normal state where the zombies could see you, or did it get stuck like this?
does it work with another mod at the same time? i tried but i dont know if im doing something bad:o 8) ::) ::) ::) 8) :nyan:
I see PHD has no complete sfx but all in all the mods great. Would be cool if we could make our own maps though with custom perks. I want to see more custom maps for bo1. What happen to tower zombies. R.I.P :'(
Can someone please help a brother out and put some good instructions in on how to install this.Still having this same Issue even after running through the "mods" tab in game. Not sure what/if it was fixed for you. Pls Halp Reaper!
1 - I downloaded game mod v1.1 and copied contents into my BO1 directory replacing any files with same name that existed
2 - downloaded the mod and put those files in a folder call MODS created in my black ops 1 root directory
3 - lanched the .bat file, i can see a custom zombies tabs but no maps. launched kino, still same old kino. please help!!!
Still having this same Issue even after running through the "mods" tab in game. Not sure what/if it was fixed for you. Pls Halp Reaper!EDIT: Got the mod running once i installed DLC's. HOWEVER Im having missing texture issues on Shangri-La. Havent run other maps yet but Shang is almost unplayable.
How do I remove the bottom text? I want to make vids and I just find it kind of annoyingi second this question.
need this fixed
game crashes everytime it trys to load the dual wield CZ75s
this is a pretty simple mod for bo1, it adds in any perk that was "missing" from that map (deadshot, phd, staminup etc...) as well as an added electric cherry and 3-4 custom perks ive made (one is only on 3 maps since its useless on the others)i tried add perks to my map but perks does't work for me
also now has extra gamemodes as options
changelog
1.0.11.0.2Spoiler: click to show...added nacht der untoten perks
fixed hackables on the custom perks in moon
free perk powerups award all players a free perk slot
player is now notified if a perk slot is gained1.0.3Spoiler: click to show...added verruckt perks
added shi no numa perks
added der riese perks1.0.4Spoiler: click to show...added gungame and one in the chamber gamemodes
death machine swap out
small bugs on certain maps i made fixed1.0.4.1Spoiler: click to show...added sharpshooter gamemode
fixed a glitch that occurs from the mystery box (hopefully)1.0.5Spoiler: click to show...removed bouncing betties and spikemores from gungame and sharpshooterSpoiler: click to show...co-op easter eggs can now be done solo (see new section for details)
fixed a bug caused by previous update
doubletap 2 now has correct model and function (bullet splitting)
gameplay of TheRelaxingEnd playing this mod, along with myself and HitmanVere
my own gameplay (kino der toten)images:(http://i.imgur.com/jCUA0lr.jpg)
(http://i.imgur.com/TVJNJkK.jpg)
(http://i.imgur.com/llWPKYR.jpg)
(http://i.imgur.com/YbPJKDz.jpg)
(http://i.imgur.com/bt3R0VE.jpg)
perks added:Spoiler: click to show...any perk that isnt in that map (nacht will not contain the following however)
electric cherry (bo2 version)
estatic elixir - creates a small electric discharge while running, shocking nearby zombies within melee range (this will not damage them, just stun them) - 3000 points
cashback cocktail - 25% of points will be regained after any purchase - 3000
point crusher - gain between 10-90 additional points for a kill, higher points are rarer - 4000
no nova soda - nova crawlers killed by the player will not drop gas, novas killed by other players gas will not hurt or blind you - 1500
gamemodes:Spoiler: click to show...ONE IN THE CHAMBER:
you have noting but a python and one bullet, for each kill, you get a bullet back. see how long you can last
GUNGAME:
after getting so many point, you will receive a new gun, be the first to finish all guns to win (better for co-op)
SHARPSHOOTER:
every 115 seconds you will be given a random gun, you cannot swap this out. see how long you can survive
SOLO EASTER EGGS:Spoiler: click to show...all easter eggs can now be done on solo (these will not give achievements)
MAP CHANGES:
ascension:
-step to hit the 4 buttons near the perks has a MUCH longer time, should be enough to reach all 4 (managed to do this myself)
-on solo the step requireing the lunar landers to collect letters is completly skipped, instead go straight on to powering the orb with various wonderweapons
-final step (one the above skips to) will reqire thegesh device and only one of the other 3 items, of your choosing (thundergun, ray gun, dolls)
-once done, all perks will be obtained (this is an added part to the easter egg, as an extra reward)
call of the dead:
-co-op steps have been added for more challenge, vodka step will drop and stay for 5 seconds before breaking. thats enough time to reach it in at least 2 spots(when broken, it respawns)
shangri-la:
-the 4 buttons to the past have a higher timer, but you will still need to be fast (co-op has a shorter time, 4 players have normal time
-plate step will be skipped in solo, just give about 10-20 seconds after pressing the button to activate the plates
moon:
-golden rob will start obtained, you will need to be Richthofen for this in solo (always available in co-op)
note: in solo, perks will not be permanent
other notes/changes in this mod:
credits:
trayarch
ugx
hitmanvere
rollonmath42
madgaz
SE2DEV
bioshock infinite (i used a model from that that i modified/retextured)
if i forgot you let me know
https://github.com/Nukem9/LinkerMod/releases (https://github.com/Nukem9/LinkerMod/releases)
TO USE THIS MOD YOU NEED TO INSTALL THIS THING ^, ONCE DONE MAKE A FOLDER IN YOUR BO1 DIRECTORY CALLED "mods" WITHOUT THE "
AFTER DOWNLOADING THE MOD, UNZIP AND PLACE IT IN THERE
HAVING TROUBLE INSTALLING?Spoiler: click to show...ok well first you need game_mod, heres link to that (same as above) - https://github.com/Nukem9/LinkerMod/releases (https://github.com/Nukem9/LinkerMod/releases)
scroll down to DOWNLOADS then click on game_mod.zip and download it
… unzip that to where bo1 is installed directly, next make a folder in your bo1 folder called "mods" place the mod download in that. then in the bo1 folder theres a file called BO_Mods.bat , launch that and it will load bo1 with a mods option, select that then the mod then play a map like normal
mega:
mediafire: