UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

ai in ground issues

broken avatar :(
Created 9 years ago
by jei9363
0 Members and 1 Guest are viewing this topic.
2,295 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 16 June 2013
Last active: 1 year ago
Posts
1,005
Respect
Forum Rank
Zombie Colossus
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Signature
Hey if you had tons of fun on playing my maps please DONATE :)

play ESTATE now, and claim your mansion back from the undead!
×
jei9363's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
jei9363's Contact & Social Linksjei9363jei9363jayingardia
uhhhhh...

broken avatar :(
×
broken avatar :(
The Voice in your Eyes
Location: deBavaria
Date Registered: 26 June 2013
Last active: 2 years ago
Posts
830
Respect
Forum Rank
The Decider
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Breton boys do what Breton boys do.
×
Alerion's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Maybe he couldn't handle your shiny colt..
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 16 June 2013
Last active: 1 year ago
Posts
1,005
Respect
Forum Rank
Zombie Colossus
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
×
jei9363's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
jei9363's Contact & Social Linksjei9363jei9363jayingardia
this happens with all bo1 ai animations. but raising the joints in maya doesnt fix it. anyone?

Double Post Merge: October 27, 2014, 01:44:15 am
the only reason I got him working was because I raised his xmodel. but thats not a solution if ai has both WAW and BO anims
Last Edit: October 27, 2014, 01:44:15 am by jei9363
broken avatar :(
×
broken avatar :(
Constants and Variables
Location: us
Date Registered: 18 August 2013
Last active: 2 years ago
Posts
889
Respect
Forum Rank
The Decider
Primary Group
Box Mappers Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
The Worst Secret Agent Ever
Signature
×
MAK911's Groups
Box Mappers Elite
Box Mappers Elite
Banned Elite
Banned Elite
MAK911's Contact & Social Linksmkramrtmkramrt
Better question: What in god's name is that? That looks like a retextured Crabman from Origins without his helmet.

You probably just have to raise it higher for spawning. If you're not above the ground when they spawn, the zombies can get stuck in the ground.
broken avatar :(
×
broken avatar :(
Senpai
Location: us
Date Registered: 28 September 2013
Last active: 3 years ago
Posts
605
Respect
Forum Rank
Zombie Enslaver
Primary Group
Box Mappers Elite
My Groups
More
My Contact & Social Links
More
×
arceus's Groups
Box Mappers Elite
Box Mappers Elite
arceus's Contact & Social LinksarceusNT
cosmic silver back?
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 16 June 2013
Last active: 1 year ago
Posts
1,005
Respect
Forum Rank
Zombie Colossus
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
×
jei9363's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
jei9363's Contact & Social Linksjei9363jei9363jayingardia
You probably just have to raise it higher for spawning. If you're not above the ground when they spawn, the zombies can get stuck in the ground.

nope spawns are fine because if I give him WAW animations he and the other zombies walk fine
broken avatar :(
×
broken avatar :(
Location: nlApeldoorn
Date Registered: 17 December 2013
Last active: 1 year ago
Posts
1,187
Respect
1,404Add +1
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
It aint much, if it aint Dutch
Signature
×
BluntStuffy's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
Oil Rig Beta Access
Oil Rig Beta Access
BluntStuffy's Contact & Social LinksBluntstuffy@BluntZombieBluntStuffyStuffyZombie
Not sure if i should be saying this, and end up losing from you in the competition. lol.. but i'm in a good mood today.

You need to adjust the height of j_mainroot in relation to tag_origin in Maya....
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 16 June 2013
Last active: 1 year ago
Posts
1,005
Respect
Forum Rank
Zombie Colossus
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
×
jei9363's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
jei9363's Contact & Social Linksjei9363jei9363jayingardia
Not sure if i should be saying this, and end up losing from you in the competition. lol.. but i'm in a good mood today.

You need to adjust the height of j_mainroot in relation to tag_origin in Maya....

fool. haha no like they said its a mapping competition, not a modding one. so it shouldnt help me too much. thanks! ill try it out later.

Double Post Merge: October 28, 2014, 12:37:04 am
// Warning: Joint orientation aborted. j_mainroot has non-zero rotations.
Last Edit: October 28, 2014, 12:37:04 am by jei9363
broken avatar :(
  • rdv
  • Deleted Member
×
broken avatar :(
rdv
This user is deleted :(
How did u convert the animation?

 
Loading ...