so my script ended up being a lot more complex then original. i am trying to setup a brushmodel, script model and clip which are linked to one trigger. I have found that the original zombie_door script will not work and have written my own for my trigger. It compiles but will not work in game. i fee...
7 years ago
thanks..ill try it now
Double Post Merge: July 22, 2017, 02:22:55 am
its workimg other then cost. its not allowing me to purchase. the zombie_cost key isnt working, probably because code is not in my trigger function. any help?
Double Post Merge: July 22, 2017, 02:22:55 am
its workimg other then cost. its not allowing me to purchase. the zombie_cost key isnt working, probably because code is not in my trigger function. any help?
7 years ago
trying to change text in my own map on a custom door with a trigger use...ive narrowed it down to where i can change it in the trigger.gsc...but do not want to modify original script and not sure how to impose a custom version to my map
7 years ago
Is it possible to modify trigger scripts to change text box....for ex. on a trigger use for a door
change text from standard "hold() to open door" to custom text. I've looked into trigger.gsc scripts and they just refer to a default script for text. Im going to keep d...
7 years ago
I feel it's on the right track, just think I'll need to change something in script for actual zombie spawns...im going to tinker around with it will let u know wat I come up with...but any other ideas would be greatly appreciated...thabks
7 years ago
Like non-stop spawns... similar to other custom maps where they continuously spawn...just want to localize it to one zone
7 years ago