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Contact Support - Help Center Get help on the UGX Discord. Join it now!It isnt finished.
We know what happened to Richtofen, but we have No idea what happened to Tank, Takeo, Nikolai or Samantha after Moon.
Seemingly, they were still alive
Also ill point out that i still dont immediately trust this "source"
I too have made predictions about this game that have come true, INCLUDING predicting the original 4 returning on Origins - I assure you, i am not friends with any Devs (or am I... hmmm.... )
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I know it isn't finished. I'm thinking through Treyarch's mind. Why would they make a map named "Origins" and say this is where it all began? It isn't finished at all, theyre is many things left out. But maybe Treyarch is finished?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
One thing i would like to see in zombies 2015, is the introduction of upgradeable (pro) perks to the official 3arc line, so for example, for speed cola, when you get the normal one, it just makes you reload faster, then when you get so many kills after reloading, you are given Speed Cola 1.5, which allows you to rebuild barriers faster, then when you do it again, you get Speed Cola 2.0, which allows you to swap weapons faster. Then you could have Quick revive, 1.5=team can revive you in half the time (if you drank it, but it would be a one off use, until you bought it again and got it back to its corresponding level) & 2.0 could be that monkey bombs last twice as long. you guys get the idea.
Regards,
JN
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
This looks like a great idea but I don't see how Quick Revive 2.0 would affect monkey bombs since they're pretty much unrelated to each other
so your suggesting... that Treyarch would spend 6 years forming a story and glorifying the mode... just to IMMEDIATLY abandon it on their very first next gen release and leave it completely unfinished?
Did you not read my post? Please tell me a reason why Sledgehammer would make a near identical mode to Treyarch's mode. Hmm?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Did you not read my post? Please tell me a reason why Sledgehammer would make a near identical mode to Treyarch's mode. Hmm?
I was told that sledgehammer got treyarch to help them with exozombies
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I've been told Raven came in and helped. There's even articles saying that yet no articles about Treyarch helping.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Yeah I read Raven was a major factor in its development too. Im not sure to what extent though
The main thing I would like to see in zombies, are doors that become buyable zombie barriers after use. that can only be used once a round. For several reasons :
1. If only once a round, and costs points, will not be abused
2. If you went down in a round, you could get to a perk or box and lock down at least "some" of the entrances
3. So they are no longer one time wonders
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I had this idea for awhile. I thought of it after playing killing floor, another zombie game, for awhile. There is something in there called a weld, and you can use it to weld down doors, so zombies can not pass through it until they broke it open again. Would be cool to have in zombies