UGX-Mods

UGX-Mods => Announcements => Topic started by: treminaor on January 18, 2017, 10:53:40 pm

Title: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: treminaor on January 18, 2017, 10:53:40 pm
Hello everyone, and happy 2017 :) Hope you are having a great new year thusfar. It's been a while since we've checked in to see how we're all doing. Yes, we're still alive and paying attention ;) Also, a warm welcome to anyone who's new around here and hasn't been with us for very long! If you'd like to learn more about the history of UGX-Mods you can read about it below.

How are we doing? What's planned?
I'd like to get an idea of how UGX-Mods is doing... how well are we serving our purpose for you?

What are we doing right? What are we doing wrong? What can we improve? Add? Change? Go ahead and reply to this topic with your thoughts!

We want to continue adapting to serve the ever-changing community that lives here and we can't do that if we don't stay in touch with you - the community <3

You might ask "what is UGX-Mods planning for 2017?" - great question. We want to finish the following projects:
This is obviously a lot of work. Most of it also relies on the free time of our main developer Alexander 'Delta' Diller, who has a lot on his plate already. If you or anyone you know have lot of C++ or web development/server experience (frontend or backend) please let us know because we are looking for help. Please note this is way more advanced than the average website development, we dont need someone who just knows HTML and CSS. Also as a reminder we have other positions we are looking to fill, which you can find on our Careers (https://confluence.ugx-mods.com/pages/viewpage.action?pageId=7176208) page.

A Brief History
Our vision
We want to deliver the Ultimate Gaming Experience to everyone!
Besides producing high quality content, we ensure that the community can also create this amount of quality by delivering tools tutorials and help.
We try to constantly improve ourself and listen carefully to feedback from our fans.

What makes us unique?
  • Over 6 years experience in Modding
  • Large & active community with lot's of User Generated Content
  • High Quality Maps created by UGX and by the awesome community
  • Time saving tools, knowledge base and forum for modding
  • Mod download tool, UGX Map Manager and soon replaced by the UGX Launcher
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: TTheenderr on January 20, 2017, 06:33:51 pm
Hopefully the UGX Chat will gain more activity this year. It may not. But it will be cool if it becomes active like 2-3 years ago.
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: AoKMiKeY on January 21, 2017, 10:29:25 am
Hopefully the UGX Chat will gain more activity this year. It may not. But it will be cool if it becomes active like 2-3 years ago.


Everyone uses Discord these days. It's a shame because it was nice to have all of our community talking in one place. Maybe a new update to the chat will spark things off again? :)
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: TTheenderr on January 23, 2017, 05:43:18 pm
Recently, Lukkie and I fixed a few minor bugs in the chat relating to inactivity and messages notifications from self during certain statuses. I'll try to find a feature that might get some attention and maybe will be added.
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: treminaor on January 27, 2017, 10:31:47 pm
Quote from: TTheenderr link= date=1484937231
Hopefully the UGX Chat will gain more activity this year. It may not. But it will be cool if it becomes active like 2-3 years ago.
We aren't sure what the future of UGX Chat is yet, since the usage has dropped dramatically. People have asked us if we intended to have an official UGX Discord channel but so far we aren't too interested in that since it encourages people to chat somewhere other than on our website. If the chat contines to decline we might just link to a Discord server eventually, we'll see.

I know Delta has plans to do a basic rewrite of the current chat to fix a lot of the bugs that people regularly run into but we haven't decided if it's worth the time yet, due to the current low demand. 
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: Lukkie1998 on January 28, 2017, 01:49:29 pm
We aren't sure what the future of UGX Chat is yet, since the usage has dropped dramatically. People have asked us if we intended to have an official UGX Discord channel but so far we aren't too interested in that since it encourages people to chat somewhere other than on our website. If the chat contines to decline we might just link to a Discord server eventually, we'll see.

I know Delta has plans to do a basic rewrite of the current chat to fix a lot of the bugs that people regularly run into but we haven't decided if it's worth the time yet, due to the current low demand.
(https://cdn.meme.am/cache/instances/folder514/500x/75119514.jpg)
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: TTheenderr on January 30, 2017, 02:09:55 pm
Recently I find the bugs, and Lukkie fixes it. its looking good right now, you can see how it improved. but its still inactive XD.
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: HitmanVere on January 30, 2017, 03:15:06 pm
Recently I find the bugs, and Lukkie fixes it. its looking good right now, you can see how it improved. but its still inactive XD.

Bugs people have been reporting for past three years? 👏
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: AoKMiKeY on January 30, 2017, 03:17:01 pm
Bugs people have been reporting for past three years? 👏
Thats the ones!
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: JiffyNoodles on February 07, 2017, 01:32:49 pm
COuld you also include some form of Box-Map Moderation? or is that too much to ask?
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: treminaor on February 08, 2017, 08:14:39 am
Quote from: JiffyNoodles link= date=1486474369
COuld you also include some form of Box-Map Moderation? or is that too much to ask?
With UGXL you can filter out box maps entirely if you want. 
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: MAK911 on February 09, 2017, 12:31:35 am
With UGXL you can filter out box maps entirely if you want.
Can we filter out UGX mod maps as well?
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: treminaor on February 09, 2017, 03:36:30 am
Quote from: MAK911 link= date=1486600295
Can we filter out UGX mod maps as well?
Yep, as well as other mods and tags. 
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: tyr116 on February 12, 2017, 02:50:46 pm
Thanks for the progress/news update! It's been great following UGX for so long.

On the topic of chat, which I saw earlier, could you maybe make it so you open chat up like Chatango does, where it pops up in the bottom right or something? That way you can have chat open, and still browse around the site, all while in the same tab. Just an idea.
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: TTheenderr on February 14, 2017, 07:17:19 pm
I believe that is one of the feature of the new chat we are getting. If not, just... don't yell at me. pls.
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: AoKMiKeY on February 14, 2017, 07:25:21 pm
Thanks for the progress/news update! It's been great following UGX for so long.

On the topic of chat, which I saw earlier, could you maybe make it so you open chat up like Chatango does, where it pops up in the bottom right or something? That way you can have chat open, and still browse around the site, all while in the same tab. Just an idea.


At one point this was the plan... Although the chat has been side lined for so long, I don't think that anyone at UGX has an official plan of what the chat will look / function like. The suggestion is a valid one although the need for an embedded chat may be a different story... Who knows, I'm sure we'll update everyone when a chat update is incoming so we can begin the hype :P 
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: TTheenderr on February 14, 2017, 07:40:03 pm
I've gotten an email from delta, about the new chat. and the picture was 4 years ago. it has been worked on for a long time.
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: AoKMiKeY on February 14, 2017, 07:47:58 pm
I've gotten an email from delta, about the new chat. and the picture was 4 years ago. it has been worked on for a long time.


I've seen that image too. It makes me scared every time I see it :P The chat is having a complete rework and recode ( once all the other bigger projects are out of the way ) so anything you've seen or hear about the chat is likely not going to be in the final result. Although I know for sure that private rooms will be a thing because thats a big focus. Other than that, who knows...
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: TTheenderr on February 14, 2017, 07:55:06 pm
The better term of "private rooms" is whisper or PMs. but PMs are already a thing on UGX. So...

I can't wait for the whisper feature to be a thing. very useful. when the chat is active...
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: Delta on March 06, 2017, 10:05:31 pm
Just want to give a short (unofficial) update:

I'm "back" and have some daily time again.
We are facing currently the time where we simply can't contribute the whole day for UGX anymore (at least I can't).
And atm it's even hard to get everyone together for a meeting :(

Top priority is the forum update and some backend / internal tasks.
Then we look forward what makes sense.
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: TTheenderr on March 07, 2017, 02:41:10 pm
A'ight. Hopefully that meeting is soon. Can't wait for an update!
Title: Re: Welcome to UGX-Mods in 2017 - Past, Present & Future
Post by: Xperience on March 09, 2017, 11:50:53 pm
UGX has brought me a great experience since you guys started making/posting maps. I think the key to keeping a website active is giving members more ways they can get involved. You guys could do this through a number of things, but setting up a UGX Discord chat would be pretty useful. I'd love to partner with you guys in branching out to some other websites (ex. Facebook, Discord, Steam, etc.) to allow users to continue to interact and play zombies together more efficiently. I think part of the problem with CZ in general these days is finding players and getting consistent connections. Overall, UGX is doing a great job, and I love to hear you guys are coming to the community for advice. Don't be afraid to branch out, guys. Keep it up  :P