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Farm 2.0 (Unique) - Final Release

HOT
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Created 9 years ago
by DuaLVII
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Wouldn't Origins be far too big and detailed for WaW?
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Really cool map dude! It feels like im in bo2, but i did find a few bugs though, but still, amazing map!
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Working on an update which fixes whats been found, working on the lava terrain detail some more as well. Hopefully soon I'll do an update for it.
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Found a bug where you get actually get behind the mystery box if you jump on railing and you can just walk around it. They normally pile up down below you but sometimes in higher rounds they glitch up and get you.
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Found a bug where you get actually get behind the mystery box if you jump on railing and you can just walk around it. They normally pile up down below you but sometimes in higher rounds they glitch up and get you.

Already know about this and is fixed for the update.
But thanks for reporting.
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It's all fun and games until someone insults your waifu...
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Impressive as always. "Superb attention to detail" sums it all up pretty well.  :rainbow:
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You did a very superb job on this map. Can't wait to play it!
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I honestly enjoy the stock weapons on a map like this. Adding custom weapons is cool and all but they make the maps way too easy and they all seem out of place. Great work mate and keep the map the way it is. :)
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Thanks for all the great compliments on the map guys. I am working on an update too it however I've hit an old issue again where the game crashes after the map has loaded. Works great with script_developer on though despite the fact it's not script issues causing crashes.

So, Thanks to World at War for not giving me the error within the log file I'm now having to toy with it to discover where the crash is being caused Mark 1 style.

Either way there will be some kind of update before April 13th, whether I need to go back to the backup version of the map file which is the version you guys are playing on and fix the clipping issues and stuff or manage to fix this crash Because once GTA 5 is out on pc, I probably won't be working on stuff for a few weeks (It's a novelty thing... Bet you know what I'm talking about)
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Thanks for all the great compliments on the map guys. I am working on an update too it however I've hit an old issue again where the game crashes after the map has loaded. Works great with script_developer on though despite the fact it's not script issues causing crashes.

So, Thanks to World at War for not giving me the error within the log file I'm now having to toy with it to discover where the crash is being caused Mark 1 style.

Either way there will be some kind of update before April 13th, whether I need to go back to the backup version of the map file which is the version you guys are playing on and fix the clipping issues and stuff or manage to fix this crash Because once GTA 5 is out on pc, I probably won't be working on stuff for a few weeks (It's a novelty thing... Bet you know what I'm talking about)

WaW errors are so frustrating, right! Seems like I can add 10 scripts without it crashing then I add one new brush and it's just like "nope, can't, sorry, fuck you in particular". Anyway, good luck with fixing the errors :)
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Found the cause of the crashing. Turns out, World at War does really(x20) not like the BO2 Crate models.

Double Post Merge: April 12, 2015, 08:55:34 am
Excellent news, Update will be released later.
The crashes were in fact not the bo2 models, Just telling the compiler not too render them gave World at War more breathing space too allow for my silly mistakes.

Greatly optimized the map so far including fixes to many number of mapping fails which I only just noticed as I was fixing the map up.

Any way, Keep on the look out. I'll have an update soon.



Double Post Merge: April 12, 2015, 01:32:52 pm
Update 1.0.1 (Lava) now released.
Last Edit: April 12, 2015, 01:33:18 pm by DuaLVII
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Very cool, if there are other bo2 perk would be cool (Because it remake verison lol)
and few custom weapons or you fill it all xD
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the quick revive yet be crossed but much less than before.

under the icon of the insta kill you can clearly see a line.
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Thanks for reporting, However these things are minor, and the Instakill icon in untouched, so not sure where that's come from.

Any way, there will be a hotfix soon to address a few more missing clips and will be the final update for a little while.

 
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