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Zombie Enslaver
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I start with 500000 points and dogs don't spawn. Map has some models clipping into other objects and gaps in the floor in one of the rooms. Would post a picture but Steams isn't working.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
The map just seems like a hey look at all these guns i have kinda map, while all these guns are cool and mostly well done, the map itself is pretty half assed. The spawn area is supposed to be a car park, right? it has no white lines between spaces and the cars are all the same models it just looks silly. The library area its self is also kinda strange it's just one big training room with the same book case spammed, WaW has tones of shelves and book cases that could have made the area look oh so better, doesn't really resemble a library either most libraries have aisles of book shelves not just the walls with book cases on them. The teleport areas and pap area was pretty cool but the path to the teleport is ridiculous i mean i have to buy a teddy to open a door? i just don't get it the reason it took me so long to do the map is because i had to figure out the stupid logic behind opening doors, it ranged from Teddies to a chalk wall texture which is pretty stupid as wall guns use the same texture. The custom content being the weapons and perks are really good for the most part but the map itself seems rushed. The map had potential if you made wall textures, normal debris and the library area look more like a library this map would have turned out pretty good.
TL;DR The custom content was good but the map seemed rushed and a cluster of different ideas just thrown together.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Yeah, played it now in co op with Hammy. Hintstrings not working, perks not working, buying Electric Cherry gave it to Hammy too. Hes models were glitching, EC didnt always work and clipping is bad in fences and some doors. Detailing should be more, F2000 PaP is way too underpowered. Well, Im done ranting. Good map, but maybe rushed? Dont know, but beta testers didnt find everything
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |