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UGX Mod v1.1 Viewhands for v1.0.x

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Created 10 years ago
by treminaor
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I'm sure I'm not the only one who is sick of seeing the ugly-ass viewhands in UGX Mod v1.0.x. Attached is a very small patch you can add to any UGX Mod-enabled map, released or still under development, to update the look of the hands. It uses textures which are already in the game, so all that is required is updating the xmodel we used to use the correct textures. This fix is drag-and-drop, which means players can apply it themselves to maps they have previously downloaded.

The attached file, mapname_load.ff must be placed in AppData/Local/CoDWaW/mods/mapname and must be renamed to be correct for the map. Use the same name as the map's ff file, but with "_load" appended to the end of the name as I did in the attached file.

Then just drop the "viewhands_m14_patch.iwd" into the mapname's mod folder as well. This will fix an issue where the M14 ADS anim is messed up with the new hands.

For mappers: If you are already using your _load ff for something else, move those files to _patch or some other ff so that you can free up the name for this patch.

Before and After Images

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http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
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http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
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very cool just one question is it load or patch ? you say _load in the description but the file is _patch.ff
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very cool just one question is it load or patch ? you say _load in the description but the file is _patch.ff
Either one, whichever wont overwrite a file you already have. I will edit the filename.
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cool thanks

Post Merge: April 10, 2014, 01:39:16 am
one issue I found... I think lol



this one I donno about
Last Edit: April 10, 2014, 01:39:17 am by rambobada555555
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Added an additional file called viewhands_m14_patch.iwd to the OP. Download it and drop it into the map like you did with the FF.

Worked for me on that map: https://dl.dropbox.com/u/7345145/ShareX/2014-04/Call_of_Duty%C2%AE_2014-04-09_19-51-29.png

I think the RPD was like that before... even if it wasn't it doesnt look like a big deal to me  :)
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I think the RPD was like that before... even if it wasn't it doesnt look like a big deal to me  :)

I agree wasn't a big deal just never had it before so I seen it and didn't know so I posted the pic
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I agree wasn't a big deal just never had it before so I seen it and didn't know so I posted the pic
Yep, its normal:

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Any chance you could post some before and after pictures?
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Any chance you could post some before and after pictures?
Spoiler: click to open...
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its a hell of a diff!!!

thanks trem looks so much better.....now we just have to wait on 1.1  :D
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Yes! Just what i have been wanting! I will be sure to add this to any future maps! Cheers :)
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cool thanks

Post Merge: April 10, 2014, 01:39:16 am
one issue I found... I think lol
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this one I donno about
(Image removed from quote.)
you need to get the maya files for the bo1 weapons and remove the attachments in maya thats why they are popping up when you use anything other than cod waw viewhands
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Thx tremenaor. I could never get past them ugly hands when playing.
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you need to get the maya files for the bo1 weapons and remove the attachments in maya thats why they are popping up when you use anything other than cod waw viewhands
No you don't, Trem already released a fixed weapon file to deal with it.
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Alot better than the original ones^^

 
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