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How do I add custom player models?

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Created 9 years ago
by AwESOMECONNOR95
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go into your mod folder

add a folder called character

add four files

char_zomb_player_0
char_zomb_player_1
char_zomb_player_2
char_zomb_player_3

in each one, something like

Code Snippet
Plaintext
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("char_usa_marine_player_body1_1");
self.headModel = "char_usa_marine_head2_4";
self attach(self.headModel, "", true);
self.voice = "japanese";
}

precache()
{
precacheModel("char_usa_marine_player_body1_1");
precacheModel("char_usa_marine_head2_4");
}

if you use custom models, add to your mod.csv

xmodel,custom_model_name
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Hey so since I want the mw2 ranger would this be right ?

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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("mw2_body_us_army_assault_a");
self.headModel = "mw2_head_us_army_a";
self attach(self.headModel, "", true);
self.voice = "japanese";
}

precache()
{
precacheModel("mw2_body_us_army_assault_a");
precacheModel("mw2_head_us_army_a");
}

Is that right?
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Basically, you still need to have the model included in a csv file, such as mod.csv
Also I'm not too sure, but mw2 character models might have too many bones, so you will likely have to edit the model in maya or else you will hit the 128 bones limit.
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I think if you are just using Autodesk Maya 8.5, it will give you to many limit's of bones. If you are using Aidan's Plug-in, maybe that should be good. try it first  :D Use Autodesk Maya 2012, 2013 and 2014  :rainbow:

Because I try it many time2x.
Bad English!! Sorry  ;)


Metroman260  ::)
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I think if you are just using Autodesk Maya 8.5, it will give you to many limit's of bones. If you are using Aidan's Plug-in, maybe that should be good. try it first  :D Use Autodesk Maya 2012, 2013 and 2014  :rainbow:

Because I try it many time2x.
Bad English!! Sorry  ;)


Metroman260  ::)
How does using a different version of maya prevent a bone limit?
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How does using a different version of maya prevent a bone limit?
It doesn't  :poker:
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@jei9363 can I add your skype?
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yeah Ill let you know when im free. right now its been classes and mapping. but im starting to wrap up the map and go into a period of testing so ill have more time

 
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