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broken avatar :(

Mr. Unp3rf3ct

Posts
36
Respect
6
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

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Date Registered
March 13, 2016, 01:47:17 pm
Posts
36 (0.012 per day)
Last Active
March 13, 2019, 08:48:20 pm

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00
Local Time
April 19, 2024, 08:28:22 am
I fixed every bug i knew about now and recorded a small video about the modifications. I credited you and everything.
If you want to watch it you can find it here:

7 years ago
Thanks again man. I just made it like a wallbuy for 0 points to get the shield. (I am reffering to The trigger that is activated at the end of the build function)
7 years ago
Thanks, but now i have a new problem. I set the position of my shaders to 1, because it makes up an image when the are all overlaying (3 fuses next to each other). Now when i build the power only one hud element disappears. I saw you were using the "position" in your part_shader_logic and ...
7 years ago
This script is very nice, but i have one problem. I added new shaders for the hud elements each 200x200, but they appear very squashed ingame. Any idea why? Help would be much appreciated, Thanks.

EDIT: Apperently I had the shaders to close to the screen border. Moved them more to the lef...
7 years ago
Thanks :)

I added 4 custom made shaders : (the ones that are not in BO3)

(Image removed from quote.) [img]http://image.noelshack.com/fichiers/20...
8 years ago
This awesome man! I can also adapt this to work with other guns such as if the player has Thunder Gun they can't have DG2, etc.

Thats exactly what happens in my map. Thank god he released...
8 years ago
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