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UGX Launcher

HOT
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Created 10 years ago
by Delta
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RadihaX
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Overrun
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JBird632's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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I'm calling it now. The whole UGX team really does work for the NSA and planted that statement to throw us off their scent. :derp:
Nothing gets by you does it.
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Finaly a good sorting for Zombiemaps, looks great.
Also the Messenger Function is cool.

Yes it does - but I don't support it fully yet. It will start with simple image replacement.
But later also all colors. ( except of hard coded ones )

Ive made 515 Screenshots (one per Map with Mapname) of nearly all Maps they ever came out.
You can use it if you want, download, resize or link it.

Here is the link:
https://picasaweb.google.com/111544531147288946480/Zombie
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Happy Birthday!   RamboBadass just turned 36    
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maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
Origins 1922
http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
[/url]
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Finaly a good sorting for Zombiemaps, looks great.
Also the Messenger Function is cool.

Ive made 515 Screenshots (one per Map with Mapname) of nearly all Maps they ever came out.
You can use it if you want, download, resize or link it.

Here is the link:
https://picasaweb.google.com/111544531147288946480/Zombie

kind of sad man ....didn't see my Undead Town :'(
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kind of sad man ....didn't see my Undead Town :'(

Wow, there was even my map  :gusta:
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RadihaX
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Finaly a good sorting for Zombiemaps, looks great.
Also the Messenger Function is cool.

Ive made 515 Screenshots (one per Map with Mapname) of nearly all Maps they ever came out.
You can use it if you want, download, resize or link it.

Here is the link:
https://picasaweb.google.com/111544531147288946480/Zombie
Thats pretty cool man, do you take a screen shot of every map you play? - 'cause that's just awesome! I saw the old Overrun, old Lockdown and new Overrun pics in there :)
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[UGX] Maintainer (Admin & Programmer)
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changed one line of code, bug is fixed


Coming to work on monday morning.
When a bug mysteriously disappears.


:ugxmods: Developer ;)
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guys stay on topic.

Use PM or a new thread for this, thanks.
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[UGX] Maintainer (Admin & Programmer)
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Donators just recived the first progress update on the UGX Launcher  :nyan:
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Donators just recived the first progress update on the UGX Launcher  :nyan:
Quick question, is the messenger and chat function tied to the website functionality at all? That'd be cool if the next version of UGX chat was implemented in the launcher, and the ability to send PMs from it would be pretty sick.
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Quick question, is the messenger and chat function tied to the website functionality at all? That'd be cool if the next version of UGX chat was implemented in the launcher, and the ability to send PMs from it would be pretty sick.
Chat functionality is already planned and even partially implemented. There's no reason to implement a sending PM function since you will be able to just load our site in the app.
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Quick question, is the messenger and chat function tied to the website functionality at all? That'd be cool if the next version of UGX chat was implemented in the launcher, and the ability to send PMs from it would be pretty sick.
Chat functionality is already planned and even partially implemented. There's no reason to implement a sending PM function since you will be able to just load our site in the app.

You will be able to send messages to people who are offline as well ( as soon as you add them as a contact )
This will be possible through the UGX Launcher and through any UGX Website.

PM can be still used - but do only make sense if our "Master server" is down for a reason or you want to contact someone who isn't in your contact list yet.

( About the website in the launcher, I think I will disallow any navigation, too much trouble to handle it well right now )
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SO DAMN EPIC :D
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Ok, looks great but the big question (At least to me) is... Will the map file size limit change in the ugx launcher? Or will it stay the same?
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Ok, looks great but the big question (At least to me) is... Will the map file size limit change in the ugx launcher? Or will it stay the same?
No it will use the same two servers we already use for the Manager, which means we still choose to impose that limit. Let's put it this way, in 99% of cases if a map is over 350-400mb it's unnecessarily full of redundant files and/or too much uncompressed music for their music box/jukebox. There's no harm in requiring these people to actually be responsible for not including files we don't need to download.

For the other 1% case where the map is filled to the brim with features and hitting all of the engine limits due to the amount of files included then I would be happy to make exceptions on a case-by-case basis.
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I am just blown away.
Its looking freaking awesome!
Good job Delta & all the UGX team..Amazing work!
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I'm calling it now. The whole UGX team really does work for the NSA and planted that statement to throw us off their scent. :derp:

 :lol: :lol:

 
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