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Hobo Ville

HOT
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Created 10 years ago
by Weezy428
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:Mother of god: you finally released it! I was one of the beta testers, and dude, the map is freaking awesome. When i see the trailer release, i dont recognize some areas so, did you add more areas or it's just my imagination? :P
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love the map. just wish i didnt have to stick with the normal FOV. HATE IT! Good thing its changing in the new UGX update! Love the map though. nice job
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Have a disc copy of W@W, which is why steam doesn't display it
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Great map. I do have 1 major issue. In the room before the mule kick room, if you dolphin dive towards the dumpster on the side opposite the 2000 button, you will get stuck.
Something that not a bug, but I think would be nice, is if you could make it so that the keycard, back panel, and battery show up in the hud, the same way the the parts for the power switch do.
One more thing, and this probably isnt your fault, if you look at the double tap machine the right way, you can kind of see through it.
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  • DeletedUser
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The map is great  :D , however, I got one problem, there is too much detail. It's hard to get around places in the map, when all of a sudden there is so much detail it is hard to understand where you are going. It literally hurt my eyes and my head, trying to find out where I was and where I was going.  :o  :o

I don't know if that is what you were going for though
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really enjoyed the map!
love the small ways and the challenge..

anyway, pretty awesome detailing man, never saw that heavy detail and that SMOOTH gameplay!!  8)

but the dolphin-dive ruined the map!! u can get stuck and can glitch out of map EVERYWHERE with this shit (sorry)
hope u remove/change the dolphin-dive..
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however, I got one problem, there is too much detail.

There are PLENTY of box maps out there that might be more your style if that's what you're after  ;)
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The map is great  :D , however, I got one problem, there is too much detail. It's hard to get around places in the map, when all of a sudden there is so much detail it is hard to understand where you are going. It literally hurt my eyes and my head, trying to find out where I was and where I was going.  :o  :o

I don't know if that is what you were going for though


How can there be too much detail?
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Awesome to finally see it released!

Is that a new song on the trailer?

Yeah, i think he got permission from the record label to use them, which is why it took a min.

Loving the changes you have made to the map since beta testing. The new fencing looks good and the detailing in the map as a whole is truly stunning. I have only given it a few runs so far on solo but I am enjoying every minute of it. The spawn is a lot more fun to train in now thankfully too.  ;D

Good to see you return with another "elite status" map after the magnificent 'Nacht Der Toten Walder'...

Bravo!  :)

Thanks man hope to make 1.1 finished w/o these bugs.

:Mother of god: you finally released it! I was one of the beta testers, and dude, the map is freaking awesome. When i see the trailer release, i dont recognize some areas so, did you add more areas or it's just my imagination? :P

I didnt add any new areas just revamped almost all the existing ones. :)

Great map. I do have 1 major issue. In the room before the mule kick room, if you dolphin dive towards the dumpster on the side opposite the 2000 button, you will get stuck.
Something that not a bug, but I think would be nice, is if you could make it so that the keycard, back panel, and battery show up in the hud, the same way the the parts for the power switch do.
One more thing, and this probably isnt your fault, if you look at the double tap machine the right way, you can kind of see through it.


Yeah the dolphin dive has been an issue. It happens when you dive into a player clip. Dont know why it does it, but it might be the script that doesnt understand you cant pass through those clips.

The map is great  :D , however, I got one problem, there is too much detail. It's hard to get around places in the map, when all of a sudden there is so much detail it is hard to understand where you are going. It literally hurt my eyes and my head, trying to find out where I was and where I was going.  :o  :o

I don't know if that is what you were going for though

well idk what to tell you on this one. It's suppose to be as real to life as i could get. Never had a complant about detail tho.  ::)

really enjoyed the map!
love the small ways and the challenge..

anyway, pretty awesome detailing man, never saw that heavy detail and that SMOOTH gameplay!!  8)

but the dolphin-dive ruined the map!! u can get stuck and can glitch out of map EVERYWHERE with this shit (sorry)
hope u remove/change the dolphin-dive..

Again sorry about dolphin dive, but its also suppose to work with the flop if you tried that. (hope to fix it, or remove it if i cant.)
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too much detail?! the problem that i can see caused by that is bad FR on low end PCs such as mine but even then its not too bad
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I did play few times, noticed some textures being blend and flickering in spawn. Guns had weird ammo stats, not that big problem. I could get inside somethings, seeing through them, but not get outside map. Other than those, love the map in the aspect of map, mod is what it is
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Very cool map, i'm sad because your last map, Natch der Untoten Walder, wasn't with normal zombie at start and the zombie boss was too much stronger, i like a lot the detail of that map, i hope you will do a version with normal zombies at start and an easy zombie boss, thanks if you accept this ;)  (and please the cost of the doors it's impossible!)

Here my video:

http://ugx-mods.com/forum/index.php?topic=3910.msg42237#new
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Very cool map, i'm sad because your last map, Natch der Untoten Walder, wasn't with normal zombie at start and the zombie boss was too much stronger, i like a lot the detail of that map, i hope you will do a version with normal zombies at start and an easy zombie boss, thanks if you accept this ;)  (and please the cost of the doors it's impossible!)

Here my video:

http://ugx-mods.com/forum/index.php?topic=3910.msg42237#new
+1  :D :P
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I've beta tested this map but I did make  a loading screen for this map but retro gaming I guess didn't show you  :o
But excited to finally play the full version :D  looks amazing

dude quit being a lil girl, you asked to play the beta so i gave it to you, then you automatically assume you have the right to make trailers and loading screen's. Like i said to you in private. He didn't want to use something everyone else was getting.

Why you gotta cry on people's videos and in the forums cuz you don't have your name on someone elses project. grow up and quit whining.

That shit just pisses me off!  >:(
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thanks man Great chart  :lol:

Great chart!????
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Great chart!????

He is Chinese, so it is supposed to say map, but it is just poor translation seeing as chart is also another word for map.

 
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