Downloading now, happy to test this for you! Will reply later with any bugs, suggestions or improvements I can imagine
Double Post Merge: February 20, 2016, 12:24:18 am
Alright so I did my playthrough. I've got some Pros and some Cons.
Bugs: Firstly, I noticed when the round counter went beyond Round 5, it obstructed my points, as shown here:
Aside from that no other major bugs. No clipping issues found or anything.
Review:Well, the map isn't bad. Certainly not for a first release, I'd say it's very good actually in that context. However it's still a long way from perfection
Let's start with aesthetically, it's ugly. Every wall and floor (interior) is just the same ugly, depressing wall and floor. Maybe spice it up a little there? I appreciate the laboratory vibe you're trying to accomplish, but it's just not that good to look at.
Features are solid, especially for a first map. Lots of gun and perk variety, the Kino-Porter and everything else is good. Although I think the Points power-up could be nerfed, it gave me 5000 points once which basically allowed me to perk-up and be "done" with the map before round 9.
As for layout No complaints here except that the Teleporter room leading to pack a punch needs stairs back up to the garden area. I had no issues personally but I can imaging this screwing people up sometime or another.
Finally Gameplay. It's not bad it's just.. boring? Like I said above the points power up gave me a lot of points early on which allowed me to do everything accomplish-able easily enough. Maybe I've been spoiled by other Maps in this regard, something that gave me an incentive to play beyond perks and PaP. But don't take this as a negative criticism, just my personal view. Just as it stands, I feel like even though this Map is in Beta Stage, I'm done with it.
Suggestions and Improvements:I think most of this you could gather from everything I've said. Firstly, spice up the map a bit, make it look a little more pleasing to the eye. If you wanna add more areas/perks/guns too go for it!
Mainly what I would like from this map is an objective or an endgame. Even some soul boxes would have kept me playing a few more rounds for a crappy ray gun!
If you take this on board and decide to include an end-game, please don't just cheap out with a ~50k Buyable, have some searching, target shooting etc I don't know, just anything that will encourage me me to keep playing!
I'll tell you what though, I'll give it one more run-through and finalize my thoughts on her later. I have faith that this map could be a fun, replayable one, it just needs some extra work to get it there. But good job anyway dude, welcome to the Modding Scene and I expect big things of you