UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: MakeCents on March 18, 2014, 12:19:08 am

Title: ILS, Lets Go Home v3.0 [Final 6/16/14]
Post by: MakeCents on March 18, 2014, 12:19:08 am
Introduction:
When it happened everything flooded and left me stranded here.
The world ended and I'm still stuck at work. That's almost not worth fighting for...
Zombies are coming at me from the floors, walls, ceilings, water, and outside the fences.
No place is safe. We have to keep moving... I have to get home!

ILS, Lets Go Home v3.0 Final 6/16/14
Trailer

http://www.youtube.com/watch?v=yVRxveSw4vY# (http://www.youtube.com/watch?v=yVRxveSw4vY#)
MediaFire
www.mediafire.com

MEGA
mega.co.nz

(http://i59.tinypic.com/2zyg48k.jpg)           (http://i59.tinypic.com/900rnk.jpg)
(http://i60.tinypic.com/xqaupx.jpg)            (http://i61.tinypic.com/21o7bsl.jpg)
(http://i58.tinypic.com/2mqospu.jpg)          (http://i62.tinypic.com/24x0u2r.jpg)
(http://i61.tinypic.com/1e9h0l.jpg)            (http://i62.tinypic.com/2heca3c.jpg)

Download
ILS, Lets Go Home v3.0 (Final)
ILS, Lets Go Home v3.0 from MediaFire (http://www.mediafire.com/download/dhf96le7yen76la/ILS,_Lets_Go_Home_v3.0.exe)
ILS, Lets Go Home v3.0 from MEGA (https://mega.co.nz/#!98g3VIBR!pu90FpxF7CTYS_TQAjEsphX0wbMaJwdkTEz6lOuaSL8)
Code Snippet
Plaintext
"http://www.mediafire.com/download/dhf96le7yen76la/ILS,_Lets_Go_Home_v3.0.exe"
"https://mega.co.nz/#!98g3VIBR!pu90FpxF7CTYS_TQAjEsphX0wbMaJwdkTEz6lOuaSL8"
v3.0 Final

   ALERT   
If your water is black, instead of red, that may be a sign that you may need to delete the map and then re-install, or re-download and re-install the map.

WARNING
The one piece of fence outside where you can see the outside of the spawn area is sticky. You will have to bleed out and wait for the round to end if you get stuck on it.

There is a car you can get stuck on too, the confused car, but the other car will knock you off if you survive till it gets there.

ILS, Lets Go Home v2.2.1
v2.2.1 Updates
  • Scrolling textures added to MC EE, Thanks Quizz20
  • Rescripted mule kick
    • Only gives 3 weapons now
    • Takes the weapon that you go down with
  • Rescripted phd flopper, works now
  • Tweaked ZMP perk to work better with jugg
  • Bear EE's spawn in a few different random places each game
  • Zombies catch on fire when they walk into it now and don' t just die
  • Car angles will self correct if they get off
  • EE sounds added
  • Tweaked some textures
  • Fixed some mapping mistakes
  • Fire throwing zombie hands, only one way to get them, very difficult to do.
      Hints:
    Spoiler: click to open...
    • You have to have no weapons, and your not down, and your not dead
    • I won't let you have the same weapon not upgraded and upgraded
    • Sometimes, the third time is a charm
  • You get points with turret system and ZMP machine and perk now

ILS, Lets Go Home v2.2

v2.2 Expansion
This is an expansion to ILS v2.1. All credits, thanks, and features are carried over from ILS v2.1, in addition to the following:
Additional Features:
  • Custom 9th perk, ZMP
  • Added fx
  • Put BO models in
  • Melee weapons are double pap-able (Fire Jitsu downgraded, first pap)
  • New section of map
  • Two buildables
    • First one, parts are shared between players
    • Second one, they are not
  • Buyable ending with three variations, 2 unique per player, and 1 affects all players (random)
  • 3 EE's,
    Spoiler: click to open...
    points, secret room, and more points
  • Toggle-able EE Hud
  • Tweaks to weapons, perks, spawning, zones, and overall map
  • The car
    • Now travels to a couple other areas
    • Can't grab you and get stuck to it (99.9% sure)
    • Hurts you a little
    • Kills zombies
  • Turret system upgraded, does much more damage (manned turrets stronger too)
  • Dogs removed

Preview a playthrough by:
Andrew Pickles (https://www.youtube.com/channel/UCC1Zdyu8og_HyzXqeIHxm0w)
If you need help here are all EE's and buildables
TheRbomb19 (https://www.youtube.com/channel/UCE3_7jhqKdaBbXQ7m8bQhwQ)

Additional Thanks:



ILS v2.1
(http://oi59.tinypic.com/166f215.jpg)

Features:
  •    8 perks, WaW and BO (No BO models)
  •    Zombie counter
  •    Custom skins (P1, P2, and zombies)
    •    P1 is M.A.K.E C E N T S
    •    P2 is gorilla10
    •    zombies are ILS employees
  •    Modified weapons
  •    Melee weapons (Upgradeable, only one special)
  •    Buyable auto turret system
  •    Two mountable turrets
  •    Sound bites from movies and songs
    •    Idiocracy
    •    Grandmas Boy
    •    Lost in Space
    •    Last dragon
    •    Thrift Shop
    •    Johnny Paycheck
  •    Robot car moves around (Be careful not to get stuck)
  •    Dog rounds and random dogs


Special Thanks to:
  •    gorilla10 - Testing
  •    ZOMB1E-KLLR - Great tutorials
  •    Tom BMX for melee weapons, tools, and zombie counter
  •    Bamskater33 - BO perks
  •    UGX, GCZ, and ZM forums and tools


Thanks everyone.

Prefabs
Here are some prefabs included in this map.

This is my first map.
Single Player:
Console>map nazi_zombie_ils[/list]
Title: Re: Nazi Zombies on ILS [Release]
Post by: ocxmwys4mod on March 18, 2014, 03:36:22 am
Thank you for sharing  热爱cod的基友屌丝们QQ群145471670. :lol:
Title: Re: Nazi Zombies on ILS [Release]
Post by: P0tZ on March 18, 2014, 11:26:07 am
Ok then
Gonna dl & give it a try now.
Will post back with some thoughts
Thanks for sharing bro
KUDOS
Title: Re: Nazi Zombies on ILS [Release]
Post by: MakeCents on March 18, 2014, 01:28:18 pm
Ok then
Gonna dl & give it a try now.
Will post back with some thoughts
Thanks for sharing bro
KUDOS

Looking forward to hearing your thoughts. I would appreciate any feedback.
Thanks,
Title: Re: Nazi Zombies on ILS [Release]
Post by: Zombiejelly on March 18, 2014, 04:15:17 pm
Use any of the following hosts:

    MediaFire
    SendSpace
    UploadToAll - this will upload to many hosts simultaneously, but has a 300mb size limt.

Do NOT use any of these hosts:

    Mega.co.nz - url formatting does not work on forums.
    GameFront - downloading is blocked in many countries.

 please use a link that is UGX approved, there are issues for some people when using mega. Thank you :D
Title: Re: Nazi Zombies on ILS [Release]
Post by: DuaLVII on March 18, 2014, 04:21:51 pm
Use any of the following hosts:

    MediaFire
    SendSpace
    UploadToAll - this will upload to many hosts simultaneously, but has a 300mb size limt.

Do NOT use any of these hosts:

    Mega.co.nz - url formatting does not work on forums.
    GameFront - downloading is blocked in many countries.

 please use a link that is UGX approved, there are issues for some people when using mega. Thank you :D

Actually Mega does work, just use:
Code Snippet
Plaintext
[url] url here [/url]

Also, interesting looking map, I'll give it a whirl.
Title: Re: Nazi Zombies on ILS [Release]
Post by: Zombiejelly on March 18, 2014, 04:38:06 pm
Actually Mega does work, just use:
Code Snippet
Plaintext
[url] url here [/url]

Also, interesting looking map, I'll give it a whirl.

It may work for you but other people have trouble with it. I am not the one that makes these guidelines to follow. I have been asked to make sure that everyone goes by them. It may not be a big deal but I am sure they have there reasons for it.
Title: Re: Nazi Zombies on ILS [Release]
Post by: MakeCents on March 18, 2014, 04:57:06 pm
please use a link that is UGX approved, there are issues for some people when using mega. Thank you :D
Sorry and thanks.

Also, interesting looking map, I'll give it a whirl.
Thank you. Hope you like it.

I tried a bunch of ways. Hopefully one of them will work. If not, I will have a MediaFire one available soon.

Thanks again.

Edit: MediaFire download ready
Title: Re: Nazi Zombies on ILS [Release]
Post by: Zombiejelly on March 18, 2014, 09:38:55 pm
Every place of employment should have a ppsh located on the wall 8) This map is huge in size and made me feel like I was back at my old factory job. I really liked the vending machines and everything was nice in my opinion. Fun map and I had alot of fun playing. If I had to give one shred of constructive criticism it would be that the map is a little on the easy side. That is ok with me though because I still had fun playing it.  :gusta:
Title: Re: Nazi Zombies on ILS [Release]
Post by: P0tZ on March 19, 2014, 02:28:18 am
Looking forward to hearing your thoughts. I would appreciate any feedback.
Thanks,
PUSSY!!
Love it!!!
A good fun map to play. Love the pap'd sword
like what you did with the starting pistol too.
As Zombiejelly has already stated, was an easy map to play. maybe more risers outside could help with the balance :poker:

Did find myself stuck to the car though (should have known better as I did read notes prior to playing) but was able to jump free whilst it hammered it round a corner   :nyan:  :troll:
All in all a very fun, playable map which could be enjoyed in solo or as a foursome
Also, did you consider adding a buyable ending or an ee of sorts?
I think you could set a higher ending on this one and ppl would not be put off as its reachable (say 100k)
Thanks for the map MakeCents,
I had a blast   :D :D :D  :nyan:
Title: Re: Nazi Zombies on ILS [Release]
Post by: MakeCents on March 19, 2014, 01:31:02 pm
I really liked the vending machines and everything was nice in my opinion. Fun map and I had alot of fun playing. If I had to give one shred of constructive criticism it would be that the map is a little on the easy side. That is ok with me though because I still had fun playing it.
Love it!!!
A good fun map to play. Love the pap'd sword
like what you did with the starting pistol too.
As Zombiejelly has already stated, was an easy map to play. maybe more risers outside could help with the balance

Really glad you both enjoyed it. It is a bit on the easy side. Almost all the guns got more power added to them and faster reloads.  :lol: A few weapons, especially the sword, sawed off, and ppsh, could be brought down in power a little.
Spoiler: click to open...
The pap'd pistol with stamina up makes you run REALLY fast. Its a little silly.
I tried to make a run and gun map where you couldn't spend the whole time in one spot but you could survive if you kept moving.

Also, did you consider adding a buyable ending or an ee of sorts?
I think you could set a higher ending on this one and ppl would not be put off as its reachable (say 100k)

I did think about it. I actually want to
Spoiler: click to open...
add a mission to get home to your family. I would have a build-able, one way, teleporter, and when you take it, it takes you to another smaller map like a home, which I still have to make and then add to this map. There you would search for your family and the game would end once you found them through a buyable ending some how, or building something to escape in, maybe a plane. There would be at least 4 to 6 more zones there, so it wouldn't be so easy on such high levels.


Thanks for reviews.  :D
Title: Re: Nazi Zombies on ILS [Release]
Post by: RalphonsoTG on March 24, 2014, 03:29:44 pm
Interesting looking map. Will play later when I get home. So far, people have said its been easy. Lets hope so, too many maps that are hard for solo players these days  :troll:
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: MakeCents on May 13, 2014, 01:47:54 pm
ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion] Released!
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: InFInIX on May 13, 2014, 04:31:38 pm
lol :O played it CO-OP and there were so much pathnode issues thet map is unplayable :/
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: MakeCents on May 13, 2014, 04:35:02 pm
lol :O played it CO-OP and there were so much pathnode issues thet map is unplayable :/

What do you mean? I play it all the time in 2 player coop. There are several videos of others playing coop on the last version of the map. Is this in the new section or with more than 2 players? Would you mind showing me the issues you had, or giving me a little more information please? Which site was each copy DL'd from? Does anyone have a copy of the original ILS?
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: InFInIX on May 13, 2014, 07:55:25 pm
What do you mean? I play it all the time in 2 player coop. There are several videos of others playing coop on the last version of the map. Is this in the new section or with more than 2 players? Would you mind showing me the issues you had, or giving me a little more information please? Which site was each copy DL'd from? Does anyone have a copy of the original ILS?

the  bugs where every :\
and i have to say that the map doesn't looks good, sorry :poker:
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: MakeCents on May 13, 2014, 08:06:25 pm
the  bugs where every :\
and i have to say that the map doesn't looks good, sorry :poker:

I think it is pretty clear then that it is some other problem since no one I play coop with is having any issues. Perhaps more information would help. As far as looks, its where i work, I have to look at it all day, and it looks just like this. You should feel bad for me.

Perhaps if anyone else is having issues too, they could provide more insight? I'll be sure to do some more testing to see if I can reproduce this problem. Thanks.

Post Merge: May 14, 2014, 01:49:59 am
the  bugs where every :\
and i have to say that the map doesn't looks good, sorry :poker:

Coop tested with three people, and different downloads. Everything is working as designed.

Anyone else having an issue?
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: mxtxm on May 17, 2014, 05:56:02 am
Great map. I loved the ending. I wish I wouldve noticed the buyable ammo, before I was about to get on the plane, rather than running down stairs for upgraded pp ammo
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: MakeCents on May 17, 2014, 01:45:05 pm
Great map. I loved the ending. I wish I wouldve noticed the buyable ammo, before I was about to get on the plane, rather than running down stairs for upgraded pp ammo

Thanks! Which ending did you get, survive, fall, or explode? I learned some new things and have seen some little things I don't want to end the map on, so I will have an update coming out in a week or so, that will most likely be the last update to this map.
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: D-Nall on May 18, 2014, 10:28:13 pm
Exceeded limit of 400 "fx" assets any time I try to load into solo..  no one to play co-op  now  :-\
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: MakeCents on May 18, 2014, 11:28:56 pm
Exceeded limit of 400 "fx" assets any time I try to load into solo..  no one to play co-op  now  :-\
Does the information on this link help?
http://ugx-mods.com/forum/index.php?topic=2247.105 (http://ugx-mods.com/forum/index.php?topic=2247.105)
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: Studly on May 20, 2014, 05:28:24 am
Thanks Mate looks good well done
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: MakeCents on May 20, 2014, 12:42:56 pm
Thanks Mate looks good well done

Thanks Studly! I just added an update to try and make it more re-playable, and I fixed some things that bugged me.
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: D-Nall on May 20, 2014, 02:17:52 pm
Does the information on this link help?
http://ugx-mods.com/forum/index.php?topic=2247.105 (http://ugx-mods.com/forum/index.php?topic=2247.105)

it did not as I did not have any stray maps..   I deleted thefolder for this map and re-downloaded/installed and it is working great!  fun map good job.
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: mxtxm on May 20, 2014, 04:46:45 pm
Thanks! Which ending did you get, survive, fall, or explode? I learned some new things and have seen some little things I don't want to end the map on, so I will have an update coming out in a week or so, that will most likely be the last update to this map.
I got explode
Title: Re: ILS, Lets Go Home v2.2 [Nazi Zombies on ILS Expansion]
Post by: MakeCents on May 20, 2014, 06:01:23 pm
it did not as I did not have any stray maps..   I deleted thefolder for this map and re-downloaded/installed and it is working great!  fun map good job.

Glad you figured it out, this is good to know! Thank you!
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: luckinfegend on May 21, 2014, 09:01:11 am
great fun map to play. like the pyro hands took a while to figure it out but well worth it. i have not found any bugs so far so its a good update. i look forward to your next map.
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: MakeCents on May 21, 2014, 12:27:29 pm
great fun map to play. like the pyro hands took a while to figure it out but well worth it. i have not found any bugs so far so its a good update. i look forward to your next map.

Awesome. They were a last minute modification, so that's great to hear. Thanks!
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: mxtxm on May 25, 2014, 01:45:48 am
Just played the up-date-version. There is an issue with the car. the player can stand on top of it and not take any damage from the car and be nearly invincible to zombies plus the fact that points are rewarded for kills that the car gets. Please make it so that the player either cant get on top of the car, or takes damage when up there.
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: MakeCents on May 25, 2014, 02:03:28 am
Just played the up-date-version. There is an issue with the car. the player can stand on top of it and not take any damage from the car and be nearly invincible to zombies plus the fact that points are rewarded for kills that the car gets. Please make it so that the player either cant get on top of the car, or takes damage when up there.

That was on purpose. You get some points, and it does nearly make you invincible, on the lower levels, lol. I put quite a few things in this map that can make the game too easy. The other side, new map section, is a little more difficult. I tell you what, if I come out with another update, I'll change it for you. If you see anything else, let me know. Thanks for playing. ;D
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: P0tZ on May 26, 2014, 10:18:23 pm
Join www.twitch.tv/Fatkidslov3cak3 (http://www.twitch.tv/Fatkidslov3cak3) M.A.K.E.C.E.N.T.S. Streaming ILS atm bro :nyan:
Thanks man. Good fun :)

(http://i.imgur.com/PkVZSre.jpg)
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: haxman123 on May 26, 2014, 10:50:22 pm
Join www.twitch.tv/Fatkidslov3cak3 (http://www.twitch.tv/Fatkidslov3cak3) M.A.K.E.C.E.N.T.S. Streaming ILS atm bro :nyan:

Nice ill watch now :D
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: FATKIDSLOV3CAK3 on May 27, 2014, 12:46:01 am
great map man. took abit of time to find the teddys and plane parts but got there in the end but found one problem out the back in the parking lot

great work again though and love the pap axe :D

(http://i.imgur.com/FFiNqi8.jpg)
(http://i.imgur.com/GvNF0nF.jpg)

Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: haxman123 on May 27, 2014, 12:57:59 am
This map is beast :D
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: MakeCents on May 27, 2014, 01:43:21 am
great map man. took abit of time to find the teddys and plane parts but got there in the end but found one problem out the back in the parking lot

great work again though and love the pap axe :D

(http://i.imgur.com/FFiNqi8.jpg)
(http://i.imgur.com/GvNF0nF.jpg)

Thanks man. Wish I could have seen it. I THOUGHT I FIXED THAT! Lol. I guess I'll add it to the list of stuff to do if I update again. Thanks to TheScotchGuy, P0tZ, and spanky too.

Post Merge: May 27, 2014, 01:48:07 am
Join www.twitch.tv/Fatkidslov3cak3 (http://www.twitch.tv/Fatkidslov3cak3) M.A.K.E.C.E.N.T.S. Streaming ILS atm bro :nyan:
Thanks man. Good fun :)

(http://i.imgur.com/PkVZSre.jpg)

You got the fake out ending, lol. That's my favorite. I assume some of the others survived...

Post Merge: May 27, 2014, 01:50:02 am
This map is beast :D

Thanks!
Title: Re: ILS, Lets Go Home v2.2.1 [Update 5/20/14]
Post by: MakeCents on June 16, 2014, 09:34:33 pm
Just played the up-date-version. There is an issue with the car. the player can stand on top of it and not take any damage from the car and be nearly invincible to zombies plus the fact that points are rewarded for kills that the car gets. Please make it so that the player either cant get on top of the car, or takes damage when up there.

Final update is available. You can no longer stand on the car. Have fun!
Title: Re: ILS, Lets Go Home v3.0 [Final 6/16/14]
Post by: FATKIDSLOV3CAK3 on June 27, 2014, 08:58:31 am
Final update is available. You can no longer stand on the car. Have fun!

will have to download and test soon to see if i can still get on the tank and things out the back :). should be good fun, will PM you when i do cause will stream it aswell :)
Title: Re: ILS, Lets Go Home v3.0 [Final 6/16/14]
Post by: MakeCents on June 27, 2014, 07:18:07 pm
will have to download and test soon to see if i can still get on the tank and things out the back :). should be good fun, will PM you when i do cause will stream it aswell :)

Please do! I haven't gotten to see anyone play this version yet! Thanks.