-Napalm Zombie
So, uh...Rainy Death: Now available as a printable model!
(https://i.imgur.com/oWGPFeA.jpg)
So, uh...reminds me of Mirrors Edge :lol:
(https://i.imgur.com/oWGPFeA.jpg)
So, uh...
(https://i.imgur.com/oWGPFeA.jpg)
So, we have to die to be able to go back to the start area and get jugger?
since you already accused me for POSTING out of map on your map 5 minutes ago i might aswell do it:
its a nice map to take a swim in m8 i rated 8 straight out of the g8
(https://embed.gyazo.com/0999517648c7b67603f01c3ca4eadfda.png)
since you already accused me for POSTING out of map on your map 5 minutes ago i might aswell do it:Swimming is always fun, especially with a friend, if only we we're skinny dipping
its a nice map to take a swim in m8 i rated 8 straight out of the g8
(https://embed.gyazo.com/0999517648c7b67603f01c3ca4eadfda.png)
since you already accused me for POSTING out of map on your map 5 minutes ago i might aswell do it:
its a nice map to take a swim in m8 i rated 8 straight out of the g8
(https://embed.gyazo.com/0999517648c7b67603f01c3ca4eadfda.png)
Theres few doors to open to get back in spawn
Can I make a suggestion? Please create an "Out of Map Guy" title and assign it to Radi.
Only had a quick game so far, liking the map.
A few things I noticed:
Napalm Zombie cannot be headshotted
Napalm Zombie will sprint if he is last alive, and will get blue zombie eyes.
Zombies pretty much cannot be crawler-ed by Grenades
Infinite Ammo powerup refills your grenades to 4 afterwards.
About to play again, will see how I do :D
Your napalm doesn't have a hitbox model, all ai need to be converted with a hitbox model.
Quick Revive does not seem to be working solo. Does it work for anyone else, has this already been noted?Worked for me. What was the issue you were having? It would probably help Hitman out if you actually explained your issue rather than just saying you had an issue.
maby you know what i mean now with muzzleflashes hitman here is Rainy_Death_Pistol_shooting_simulator:Maybe hitman should add a seizure warning for playing his map.
(http://i.imgur.com/PmefMhg.gif)
Well, I purchase 'Solo Revive' (Quick Revive) and when getting swatted like a fly by the undead, and when I go down, it's Game Over. I do not get revived, given a second chance.
Someone that only plays solo, this is obviously a must have perk! I was just checking if this was a known bug, or what was going on. LOVE THE MAP!!!!!!!!!!
Played again, made it to 40 before being screwed by Napalm Shellshock.
I must say, this is a very fun map, It had a feel of COTD mixed with Town survival, due to the style of weapons available and the strategy for high rounds. Without a OHKO WW you gotta be careful and manage how you use ammo.
There is a lot to like with this map:
Scavenger with correct damage, FX and Explosion sounds
Moon Richtofen quotes - don't hear these often
Very nice weapons
Napalm - this bastard is a nice challenge, keeps it from being too easy
Sneaky, sneaky Jugg location might give people hell on their first game
Nice FX, new muzzleflashes etc
Rain, with sound, not done too often.
I will give this map another go at some point, but I enjoyed it a lot tonight :D
QR in this map should work, first time hearing someone having this issue. Maybe faulty download like Koan had?
I just redownloaded it, still getting Game Over after going down, with QR purchased. Not sure what's going on. I was not complaining, just pointing it out so you would be aware of it. Again, for the 3rd time, LOVE THE MAP! Hopefully I can figure out what's going on so I can have a real chance in getting to high rounds solo.
Thanks again for the tremendous effort in making such an amazing map.
Quick revive solo worked fine for me.
/ontopic
Insane map...full customization must be a challenge and I doff my cap to you sir.
Couple of Q's.
I built the switch thing after finding the parts...what does it do?
I couldn't find my way back to spawn..Tried all the doors I could find...any hints?
Thanks for the incredible map.
1st. The parts for switch is part of EE, look up objectives in spawn, if you get stuck
2nd. Theres a switch near QR-area, that will take you to spawn
Yeah, thanks for telling me to look up objectives in spawn when I can't even afford it (cost: 1000, have 500 points and no zombies that spawn).
He literally said how to get back to spawn, go out of spawn room, build up points, then hit the switch that takes you back to spawn and go look at the objectives.I finally found the switch! Didn't even need to do any Easter Egg business at all, haha...
I don't know why everyone is having issues with QR, it's working fine for me. :PWell it was kinda broken for me when i tested it but i belive hitman said it was one time bug or something
The quick revive for solo, is screwed up for me I tried to use it once...I bought it once and it bought it 2 times and took my juggernog away :poker: Then I bought it again after getting 2 swiped and I had 3 slots with quick revive in it :lol: I wanted quick revive but not 3 quick revives where the machine disappears :poker:
The 2nd time I tried doing this I had jugg, speed, mule, and deadshot...I bought quick revive and all the slots were quick revive and got two swiped again...What a gamebreaking bug x.x
Awesome map
but is it possible to make crawlies? never made one
u cant make crawlers? im pretty sure i made some when we played hitman?
That was, when you could also make Napalm Zombie a crawler. I fixed it by doing modifications to _zombiemode_spawner crawler function, but seems like it broke normal zombies becoming crawlers. Trying to fix it atm.
If anyone is interested what 1.1 will have, here:
Edit: Crawler issue is fixed, my bad. Did both is not and is defined checks for Napalm, which I thought would be right way to do it. Seems like not :derp:
That was, when you could also make Napalm Zombie a crawler. I fixed it by doing modifications to _zombiemode_spawner crawler function, but seems like it broke normal zombies becoming crawlers. Trying to fix it atm.Not downloading until the 'working on' bugs are in the 'fixed' category :troll:
If anyone is interested what 1.1 will have, here:
Edit: Crawler issue is fixed, my bad. Did both is not and is defined checks for Napalm, which I thought would be right way to do it. Seems like not :derp:
Could you fix the hamr sound too?
Not downloading until the 'working on' bugs are in the 'fixed' category :troll:
Awesome mapCan't make crawlers. I think Hitman said that it could be some bug carried over from Napalm zombies (cuz they can't be crawlered). I had to give up on the Easter Egg because I couldn't make time to search for everything. When I looked up Relaxing's co-op gameplay with Hitman himself, I realized that it was literally impossible to figure it out on solo because some features were hidden in spots where you can't leisurely look through. Also, you need 5 tomahawk throws on blue skulls to upgrade it, impossible to do without ending a round and waiting for a Max Ammo. Though it's a great map, the next map Hitman makes should be friendlier to solo Easter Egg hunters. At the very least, he can patch this in a v1.1 and allow crawlers.
but is it possible to make crawlies? never made one
Can't make crawlers. I think Hitman said that it could be some bug carried over from Napalm zombies (cuz they can't be crawlered). I had to give up on the Easter Egg because I couldn't make time to search for everything. When I looked up Relaxing's co-op gameplay with Hitman himself, I realized that it was literally impossible to figure it out on solo because some features were hidden in spots where you can't leisurely look through. Also, you need 5 tomahawk throws on blue skulls to upgrade it, impossible to do without ending a round and waiting for a Max Ammo. Though it's a great map, the next map Hitman makes should be friendlier to solo Easter Egg hunters. At the very least, he can patch this in a v1.1 and allow crawlers.
As I said in comments before, crawler issue will be fixed in 1.1 and some other stuff, like Napalm Zombie one-hitting always on huge radius and some weapon/mapping mistakes. I will release update in few days, just need to add perklimit and way to open all perkslots (which Im doing atm) and its doneOh, nice! Looking forward to it!
Spent over an hour after filling the "soul chests" and building the switch, looking for the switch by QR to get back to spawn. Couldn't find it.
I ended up quitting.
I said near the area, which means it can be second room :poker: Its next to DT, lol
Spent over an hour after filling the "soul chests" and building the switch, looking for the switch by QR to get back to spawn. Couldn't find it.You don't even need to fill the fuses with zombie souls or even build the switch. That's for the Easter Egg entirely (thank goodness). All you have to do is find that hidden switch by DT. I myself had played many times, even on one occasion survived 15 rounds without Jugg or QR (I never use QR in solo) before I finally figured it out.
I ended up quitting.
Spent over an hour after filling the "soul chests" and building the switch, looking for the switch by QR to get back to spawn. Couldn't find it.you mustn't have been looking very hard...
I ended up quitting.
I'm very sorry if this is spam, but I cannot use the objectives thing. It does absolutely nothing upon pressing the F key.
Tbh, I dont see why people complain about bosses all the time. Just gotta find right strategy and utilise it :PI wasn't saying he was hard, I was saying he as annoying
(http://i.imgur.com/bsiWap3.jpg)
Friends first time playing the map, said that Napalms were easy :)
Did you have 1k?
I wasn't saying he was hard, I was saying he as annoyingNot even that annoying. claymores take him down easily.
Not even that annoying. claymores take him down easily.but, he is still annoying.
Did you have 1k?
So, I mashed F and bought 2 speed colas... Rip 6000
(https://gyazo.com/23eee838113190f597d68475a481c73d.jpg)
where is the juggernog??? I've just finished to make my video now i'm editing but i can't find that.
P.S: there is a door in the first area that i can't reach after i jump into the starting area (when starts round).
Maybe I should add some hints for getting back to spawn in update :poker:
you mustn't have been looking very hard...I was on it for ages... but evidently looking in the wrong place.
I was on it for ages... but evidently looking in the wrong place.
I wasn't moaning by the way...I love the map, I love any map that has the napalm zombie in it. :troll:
As I said in comments before, crawler issue will be fixed in 1.1 and some other stuff, like Napalm Zombie one-hitting always on huge radius and some weapon/mapping mistakes. I will release update in few days, just need to add perklimit and way to open all perkslots (which Im doing atm) and its doneThtas great without you eren't able to look around in the map and serch for stuff :gusta: :derp:
Very nice and fun map, the only bad thing about it is the problem of not being able to make crawlers, everything else is very well done, creepy atmosphere and SoundFX, awesome work HitmanVere !!!
I really enjoy the map and I am currently making a map myself is it possible if I can take some weapons from your map and put them in my own thank youYou can't. U need for Custom Guns alot files (images, xmodels, xanims, weapon-file ....)
Superb, Thanks Hitman!
:nyan:
EDIT , after building the switch ect, I picked another part...what's that for? :s
Isn't your profile pic "keep calm and kill zombies" not "keep calm and look for parts"
Thanks hitman ,now finally i can search parts calmly :lol: :) !
Isn't your profile pic "keep calm and kill zombies" not "keep calm and look for parts"
Isn't your profile pic "keep calm and kill zombies" not "keep calm and look for parts"
i liked not being able to make crawlers , made looking for things more of a challenge, awesome awesome map 100 out of 10 from me ;)Then don't make crawlers, simple
Great map. I found the napalm to be kind of easy, contrary to what everyone else says. I finally beat it, so now i just have to sit here and wait for your next map.because he just nerfed it... :poker:
Then don't make crawlers, simple
(http://www.tegile.com/wp-content/uploads/2015/08/captain-obvious-south-park.jpg)
/ontopic.
Hitman , I got to the Tomahawk , and then it said something about opening a secret? was it a door? I couldn't see any change...am I just not looking hard enough....again?.. ;D
i liked not being able to make crawlers , made looking for things more of a challenge, awesome awesome map 100 out of 10 from me ;)I had no problems without crawlers ,all you had to do was keep the fire zombie walking and kill all the other zombs then go searching, but it was more fun with sprinting zombies chasing you while looking for those damn numbers.
because he just nerfed it... :poker:Actually, I thought the napalm was easy BEFORE he nerfed it. The only time he ever downed me in the first version of the map was when I played online co-op.
I was happy to see that 1.1 was released, and was hoping it fixed the 'Quick (Solo) Revive' not working for me, I am sad to say it is still not working. Is there anyone else out there playing solo in which it does not work?I just tested it and Solo quick revive is working properly. I would suggest redownloading the map and making sure there are no seperate files in your mods folder.
Thanks for the update of the map, so cool you can now make crawlers!!
"Activate consoles by doing 4 challenges? "
Don't understand what/ where there challenges are?
I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:
ProRevenge also got this. I love one-time issues, which I cant reproducemost likely co-op only, as a suggestion
I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:
anyway, my point was, to reproduce it, might need to put a few hours into co-op ;)
Why though? :poker:usually caused by a function in _laststand.gsc
Is it just me or does the vocal for the bonfire sale (or whatever it is, I believe it's bonfire) sound like it's saying "Infinite Powerup"?it says 'give me their power'
Excellent map HitMan, all the custom power up, vocals, round changing music etc. All flawless, only issue tho. The easter egg would of been cooler without spending point to get steps that are not really explained. We gave up on finding challenges after we supposedly found two of them (We think). Great map tho, excellent detail etc.
I rate it 8.5/10
Is it just me or does the vocal for the bonfire sale (or whatever it is, I believe it's bonfire) sound like it's saying "Infinite Powerup"?
seriously...This map can be downloaded from the UGX Map Manager.
Is the download link public, or is it for Donators and Beta Testers only?
I'm having a great time with the map but can't seem to find the correlation between the numbers. I have 3 challenges complete but the bottom gate is not open.
Overall, awesome and challenging map!
I have two problems, the first : sometimes a round starts and the zombie counter says "6" but there are no zombies spawning. My second problem is that i cant even fill the soul things, i'm killing zombies right in front of it, but it doesnt work :/
I've got to hand it to those who worked on this map, you've done a decent job. The Easter Egg has creative and unique steps that when described to me, I could instantly tell you which map it came from. I really enjoy the wide variety of weapons to choose from. When on higher rounds the assortment of guns to pack-a-punch keep the game interesting. The purchasable ending provides a feeling of winning to end the game, rather than a feeling of losing once you die. The tomahawks are a nice touch as well, they're quite enjoyable to throw at the zombies. My only complaint is the napalm zombie. The napalm zombie comes way too often (I see it every 2-3 rounds, rather than 6-7, which I feel is a more suitable intermission). It's also very difficult to avoid the napalm zombie as the map is very close-quarters (excluding the roadway and the starting area), meaning the napalm zombie will explode very easily and ruin your day, especially on the higher rounds that contain many running zombies. I would suggest decreasing the range you have to be in to cause the napalm zombie to explode and making certain areas more open. The map is decent, but still needs some work to make the map more enjoyable.
Thanks for feedback. Im not updating the map anymore, but I can say that get PHD Flopper. That helps a lot with Napalm Zombie. And besides, it makes the map more challenging, which I enjoy more rather than having map being way too easy :PRight, I had completely forgotten about PHD Flopper. I normally get quick revive, juggernog, doubletap and stamin-up and rarely ever do the easter egg. Next time I know. Also, I find that the napalm zombie has gone from coming every 2-3 rounds to every round, starting with round 7.
Right, I had completely forgotten about PHD Flopper. I normally get quick revive, juggernog, doubletap and stamin-up and rarely ever do the easter egg. Next time I know. Also, I find that the napalm zombie has gone from coming every 2-3 rounds to every round, starting with round 7.
took us too d*mn long to find all the numbers (resorted to looking it up after an hour of searching), that ruined the map for me. dont think i'll be playing it again. :-\ Map itself looked nice though.not finding exactly what you need in the space of the first hour on your first play of the map "ruined" it for you eh...
took us too d*mn long to find all the numbers (resorted to looking it up after an hour of searching), that ruined the map for me. dont think i'll be playing it again. :-\ Map itself looked nice though.
I know why the replayability is how it is, but im not saying why since i already told hitman like 40 times :)
BEST. ZOMBIES. MAP. EVER!
I really loved this map! And ooohhh the viewmodel, the rain, THE EVERYTHING!! It's the first map I've ever seen that the viewmodel has that like that look that is wet and shiny!! :rainbow: :D
BEST. ZOMBIES. MAP. EVER!
I really loved this map! And ooohhh the viewmodel, the rain, THE EVERYTHING!! It's the first map I've ever seen that the viewmodel has that like that look that is wet and shiny!! :rainbow: :D
I think there is a lot of maps with spec maps on weapons, lol. Glad you enjoyed it :) Btw, dont post a lot of emoticons with your comment, doesnt look that good ;)
i just have to ask what is the song when the mod loads up at the main menu i really wanna know.
i played one game with my friend to mess around and he didn't want to play anymore and i tried to play solo and it forces it to find an open server and i dont want that i just want to play alone. is there a reason why this is happening?
Does anyone else have no dog zombies or anything spawn on the dog round, the round it says "Fetch me their souls" Nothing spawns and we just have to restart so I can't actually play the map. Happens to my friend as well. Please help<3