UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

[UGX Mod Poll] MAPPERS: How many images are in your map.csv?

POLLHOT
broken avatar :(
Created 10 years ago
by treminaor
0 Members and 1 Guest are viewing this topic.
8,170 views

Poll

Question: How many "image assets" are in use by your map?

0-100
2 (6.5%)
100-200
1 (3.2%)
200-300
2 (6.5%)
300-400
1 (3.2%)
400-500
2 (6.5%)
500-600
1 (3.2%)
600-700
4 (12.9%)
700-800
2 (6.5%)
800-900
1 (3.2%)
900-1000
5 (16.1%)
1000-1100
3 (9.7%)
1100-1200
0 (0%)
1200-1300
1 (3.2%)
1300+
6 (19.4%)

Total Members Voted: 28

broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 8 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
Signature
If Java had true garbage collection, most programs would delete themselves upon execution.
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Are you a mapper who is planning on UGX Mod v1.1 on your map? I need your help!

I'm trying to get an idea of how many "image assets" are in use on maps that people plan to use UGX Mod v1.1 with.

The engine has a limit of 2400 image assets and currently UGX Mod v1.1 uses 935 images (funny coincidence) which leaves about 990 more for people's maps. The remaining images are taken up by stock fastfiles for the game like patch.ff, common.ff, and code_post_gfx.ff.

So if you are a mapper please answer the poll at the top of this topic. It would really help me out!

How do I know how many "image assets" I'm using?

Easy, follow these steps:
1) Download UGX Asset Creator and open it.
2) Go to File->Open and navigate to waw_root/zone_source/english/assetlist/ and open mapname.csv (replace mapname with your map's name obviously).
3) Once the file loads, look at the bottom textbox of the program where it says "Summary of assets:". Right below that is your image count. Take that number and vote in the poll for the number you found.

If you have a bunch of COD4/BO1/BO2/MW3 etc guns in your MAP's FASTFILE, PLEASE DO NOT VOTE IN THIS POLL. That will skew the images count a LOT and is not valid for a UGX Mod-ready map.
broken avatar :(
×
broken avatar :(
Location: se
Date Registered: 30 July 2013
Last active: 11 days ago
Posts
517
Respect
Forum Rank
Zombie Enslaver
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
×
Ege115's Groups
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Ege115's Contact & Social LinksEge115
I actually exceeded the limit of 2400 image assets today when loading my map which freezed my map when loading, lol. xD
And I have no gun that I have myself added in my map.

So I removed some so I guess I am around 2480/2490.
Last Edit: May 31, 2014, 10:58:32 pm by Ege115
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 8 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
So I removed some so I guess I am around 2480/2490.
Verify it with the asset counter please :)
broken avatar :(
×
broken avatar :(
RadihaX
Location: caCanada
Date Registered: 2 September 2012
Last active: 3 years ago
Posts
978
Respect
Forum Rank
The Decider
Primary Group
Community Mapper Elite
My Groups
More
My Contact & Social Links
More
Signature
Overrun
Lockdown
Overrun (Black Ops Mod)
Snowglobe
Leviathan
Abandoned School
Ski Resort
Leviathan Redux
×
JBird632's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Elite Has shown excellence and experience in the area of custom mapping in the UGX-Mods community.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
JBird632's Contact & Social LinksJBird632JBird632JBird632JBird632JBird632Mapper
Haha, you know I'm at 1920 something cause I was just hitting the limit
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 8 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Haha, you know I'm at 1920 something cause I was just hitting the limit
Not sure what you're getting at - are you asking why you're hitting the limit? Because you have to count more than just your map file to get to the 2400 limit. Count common.csv, patch.csv, code_post_gfx.csv, your mod.csv, and your mapname/patch/load.csv.

And unless you remove your Black Ops mod from your map's fastfiles the number doesn't help me :D
broken avatar :(
×
broken avatar :(
Location: auAustralia
Date Registered: 8 January 2014
Last active: 6 years ago
Posts
106
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
Signature
×
Naminator999's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Oil Rig Beta Access
Oil Rig Beta Access
How do i change my poll response? I missed an asset list. I currently use 921 image assets. Also still require more as map is still under development.

Scratch that. Wrong asset list. Original poll of 600-700 is correct.
Last Edit: June 01, 2014, 06:06:16 am by Naminator999
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 8 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
How do i change my poll response? I missed an asset list. I currently use 921 image assets. Also still require more as map is still under development.
You should be able to change your response now, I enabled vote changing.
broken avatar :(
×
broken avatar :(
RadihaX
Location: caCanada
Date Registered: 2 September 2012
Last active: 3 years ago
Posts
978
Respect
Forum Rank
The Decider
Primary Group
Community Mapper Elite
My Groups
More
My Contact & Social Links
More
×
JBird632's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Elite Has shown excellence and experience in the area of custom mapping in the UGX-Mods community.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
JBird632's Contact & Social LinksJBird632JBird632JBird632JBird632JBird632Mapper
And unless you remove your Black Ops mod from your map's fastfiles the number doesn't help me :D
Ah, sorry about that, just ignore my vote then
broken avatar :(
×
broken avatar :(
Relentless Mapper
Location: al
Date Registered: 21 August 2011
Last active: 8 days ago
Posts
1,322
Respect
Forum Rank
Zombie Colossus
Primary Group
Nuclear
My Groups
More
×
KDXDARK's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Nuclear
Nuclear
DARKLEGION's requested title
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
KDXDARK's Contact & Social Links
Like i say before i going to make a v1.1 of xcof, so this is what i see in the program

Code Snippet
Plaintext
zombie_xcof.csv

Summary of assets:
 - image        | 634 of max 2400
 - material     | 330 of max 2048
 - loaded_sound | 1141 of max 1600
 - weapon       | 6 of max 128
 - fx           | 33 of max 400
 - techset      | 139       
 - aitype       | 1         
 - character    | 6         
 - col_map_sp   | 1         
 - com_map      | 1         
 - game_map_sp  | 1         
 - gfx_map      | 1         
 - lightdef     | 1         
 - map_ents     | 1         
 - mptype       | 1         
 - physpreset   | 1         
 - rawfile      | 33       
 - xanim        | 56       
 - xmodel       | 180       
 - xmodelalias  | 15       
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 8 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Ah, sorry about that, just ignore my vote then
Can you switch your vote to 0-100 then so that I can ignore it? Thanks :)
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(

Sublime Text tells me that I have 215.
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 8 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
(Image removed from quote.)
Sublime Text tells me that I have 215.
You could have just used the program but regardless I see weapon textures in there as well which invalidates the total number. I only care about people's map image count since ugx mod takes care of weapons.
broken avatar :(
  • DeletedUser
  • Deleted Member
×
broken avatar :(
DeletedUser
This user is deleted :(
You could have just used the program but regardless I see weapon textures in there as well which invalidates the total number. I only care about people's map image count since ugx mod takes care of weapons.
Yeah, I know.
My other map takes up 394 images (gun images are in a separate fastfile).
broken avatar :(
×
broken avatar :(
Location: usNC
Date Registered: 19 June 2013
Last active: 7 years ago
Posts
261
Respect
Forum Rank
Mr. Elemental
Primary Group
Community Mapper Elite
My Groups
More
My Contact & Social Links
More
×
GrantDaddy007's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Elite Has shown excellence and experience in the area of custom mapping in the UGX-Mods community.
GrantDaddy007's Contact & Social LinksGrantDaddyGrantdaddy007
Zombie Train

Code Snippet
Plaintext
nazi_zombie_zombie_train.csv

Summary of assets:
 - image        | 775 of max 2400
 - material     | 456 of max 2048
 - loaded_sound | 1125 of max 1600
 - weapon       | 7 of max 128
 - fx           | 53 of max 400
 - techset      | 244       
 - aitype       | 3         
 - character    | 10       
 - col_map_sp   | 1         
 - com_map      | 1         
 - game_map_sp  | 1         
 - gfx_map      | 1         
 - lightdef     | 1         
 - map_ents     | 1         
 - mptype       | 1         
 - physpreset   | 3         
 - rawfile      | 47       
 - xanim        | 59       
 - xmodel       | 236       
 - xmodelalias  | 23       





Fuel

Code Snippet
Plaintext
nazi_zombie_fuel.csv

Summary of assets:
 - image        | 922 of max 2400
 - material     | 536 of max 2048
 - loaded_sound | 1127 of max 1600
 - weapon       | 7 of max 128
 - fx           | 49 of max 400
 - techset      | 309       
 - aitype       | 2         
 - character    | 8         
 - col_map_sp   | 1         
 - com_map      | 1         
 - game_map_sp  | 1         
 - gfx_map      | 1         
 - lightdef     | 1         
 - map_ents     | 1         
 - mptype       | 1         
 - physpreset   | 3         
 - rawfile      | 38       
 - xanim        | 66       
 - xmodel       | 229       
 - xmodelalias  | 15       
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 8 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
I assume both of those maps are running UGX Mod v1.0.3 currently, yes?

 
Loading ...