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Topics - oshawat750

I am trying to test my map with my friend on co-op, but when we load, we get stuck at us both being at synchronizing and it never loads. Any idea why this is happening? Why is co-op so hard to add to my map  :'(
8 years ago
I changed my viewhands to the Origins ones today, but everytime I go outside of the spawn in my map, it crashes and says this:
I used the Russman viewhands before, and it wasn't doing this. I switched back to see if that was the error, and I didn't crash with the Russman viewhands. This is probably the weirdest error I have seen all day. My friend is using the same viewhands, and it works for him. Any ideas?
8 years ago
In my Firing Range map, the ported Black Ops 1 models in-game seem to disappear when you go away from them. http://prnt.sc/bvzvv1 (Thanks HitmanVere for image). Anyway I can fix that? It makes it look kinda bad.
8 years ago
This map is a remake of the classic map from Black Ops 1, Firing Range. Oshawat750 & UrbanSpiral are the map creators.
CO-OP STILL DOESN'T WORK!

YOU NEED T4M!
Download and install it here: http://ugx-mods.com/forum/index.php/topic,8092.0.html
Changelog for 1.2:
Spoiler: click to open...
- Added Dingo and HG-40 from BO3
- Fixed Muzzleflashes on Dual Wield weapons
- Fixed Razorback and Locus PaP camo
- Added non-hugging zombies
- Removed EE songs (Copyright Reasons)
- Removed Buildable Shield
Changelog for 1.1:
Spoiler: click to open...
- Double PaP icons now appear on HUD
- Vulture Aid now shows all perk locations and Mystery Box locations
- Changed Perk and Powerup shaders
- Added more BO3 weapons (Purifier, Bootlegger, Razorback, Locus, KN-44)
- More Wall Weapons
- Added Thunder Wall back
Changelog for 1.0.1:
Spoiler: click to open...
- Removed Avogadro
- Removed Widows Wine (Until fixed)
- Removed Thunder Wall from Double PaP (Causing errors)
- Fixed TONS of zoning problems
- Banana Colada now kills zombies!

Features:
- 11 Perks (INCLUDING BANANA COLADA)
- BO1, BO2, and BO3 Weapons
- Double PaP (BO3 Style) (Harry's)
- Main Easter Egg (Shoot all 20 Targets)
- Mini Easter Eggs
- Buyable Ending (75K)
- Buried Zombies
- Russman
- Brutus Boss
- Custom Perk Shaders & Drops
- Custom Drops
- Hell's Retriever and MotD Hellhounds
- Custom HUD

What does Banana Colada do?
Spoiler: click to open...
- Allows you to slide by pressing Sprint + Crouch
- Leaves a trail that zombies slip and die on when you slide.

TRAILER:
IMAGES:




Loadscreen:


Objectives:

Spoiler: click to open...
1. Find the 3 keys to open the PaP door.
2. Shoot all 20 targets.
3. Escape the firing range!
CREDITS:Walkthrough:
Spoiler: click to open...
Oshawat750 - Mapping, Creator, and Model Porting
UrbanSpiral - Mapping, Creator, BO2 Weapons, PaP Camo, and Some Perk Shaders
Sylvacre - Grenade Images & Kewl Guy
Jerri13 - SoE Shaders & Drops
HarryBo21 - Perks, Shield, Double PaP, Weapons, Hell's Retriever, HUD
Rorke - B01 Weapons
DUKIP - Zombie Blood
Shippuden - Some BO1 Weapons and Buried Zombies
NateSmithZombies - Some BO2 Weapons, Banana Colada, Avogadro, MotD Wolves, CoD4 Models, and Help
FearxReaper666 - Bonus Points Script
Tim Smith & Ricko0z - BO3 Weapons
Rdv - Brutus
Ray - PPSH
MakeCents - Shootable Door Script
buttkicker - Key for Door Script
Tombmx - Amazing tools
Treyarch - For WaW, BO1, and BO2 Models
Byzmodz - Easter Egg Scripts And An Amazing Help!

Did we miss anyone? PM me!

KNOWN ISSUES:
- If your game crashes before the game loads, that means YOU DO NOT HAVE T4M INSTALLED! INSTALL IT AT THE TOP OF THE POST!
- idk any right now
8 years ago
Sorry for posting constantly, but when I launched my map in co-op, it crashes and gives me this error:

We have changed the map name to firing_range, as we built a new mod and did that. What are we missing? It has our old map name on there, because that was happening to our last map. Any help? Thanks!
8 years ago
I was working on my map, everything was perfect. After a day or so, I built my mod to change my points to test the map, the points didn't change. I changed a number of something, that didn't change. Everything is the same after I build my mod. What could cause this problem? Thanks!
8 years ago
I am trying to get the PaP working, it was working before, but now it randomly just dosen't appear, even though it is in radiant. I am using Harry's Perks. This is a very weird glitch, and this happens with all of the PaPs. Any help?
8 years ago
This map is a remake of the classic map from Black Ops 1, Firing Range. Oshawat750 & UrbanSpiral are the map creators.

YOU NEED T4M!
Download and install it here: http://ugx-mods.com/forum/index.php/topic,8092.0.html

Map Progress:
100%
DOWNLOAD HERE: http://ugx-mods.com/forum/index.php?topic=12107.new#new

Features:
- BO1, BO2, BO3 Perks (Harry's)
- BO1 and BO2 Weapons
- Double PaP (BO3 Style) (Harry's)
- Easter Egg Songs
- Main Easter Egg
- Mini Easter Eggs (Too many eggs)
- Buried Zombies
- Russmans (Quite a few)
- Napalm Zombie
- Brutus Boss
- Buildable Shield
- Custom Perk Shaders & Drops
- Custom Drops
- Hell's Retriever and MotD Hellhounds
- Custom HUD
- More to be added...


IMAGES:




Loadscreen:


CREDITS:Oshawat750 - Mapping, Creator, and Model Porting
UrbanSpiral - Mapping, Creator, BO2 Weapons, PaP Camo, and Some Perk Shaders
HarryBo21 - Perks, Shield
Rorke - B01 Weapons
NateSmithZombies - Some BO2 Weapons
FearxReaper666 - The Napalm Zombie & Bonus Points Script
Rdv - Brutus
Jerri13 - SoE Shaders & Drops
Tombmx - Amazing tools
Treyarch - For WaW, BO1, and BO2 Models
Byzmodz - Easter Egg Scripts And An Amazing Help!

Ask if there is anything we should add, or we need to credit!
8 years ago
I am trying to add my own sounds, for my drops, and I tried converting it, but I always get: ERROR: during encoding Call of Duty World at War/sound_assets/raw/sounds/bonus.wav. Bad file format.  I have tried changing the hz of the file in audacity, but still the same error. I converted some music, and that went through perfect, but this sound, which I really need, won't let me convert. I copied the soundaliases from the songs, and it still doesn't work. What am I doing wrong?
8 years ago
I started adding new viewhands to my map, the Tranzit characters, and some weapons that I have, like the HAMR, PDW-57, and Scar-H, have extra attachments with the new viewhands, but the old/original viewhands, they aren't there. It also breaks the weapons that have that, like the HAMR shown. I am clueless why this happens. Any ideas?


8 years ago
So, recently on my map that me and my friend are working on we had like 3 ported weapons. We added them to the box, they worked fine. Recently, we added more weapons, and all of a sudden, NOTHING appears in the box. I give myself the weapon via commands and buy the weapons off the wall, they work. The mystery box has nothing in it when I buy it, and when I grab the nothing, nothing happens. This happened recently, and I would like to know what happened.

Also, I ported some BO1 models, but no matter what I ported, they had some black, dirty textures. This only happens on BO1 models, zombies and xmodels, and idk why this is happening. Here is a pic:

Thanks for the help!
8 years ago
When I tried to open my Radiant recently, this error appears:
This error appeared right when I opened Radiant, I couldn't do anything, I couldn't even open up my map. Any reason why this error was caused and how to fix it? I had to reinstall my mod tools twice because of this error.
8 years ago
Hello Kitty Remastered
Welcome to Hello Kitty Remastered! This map is a remaster of the custom zombie map named nazi_zombie_hello_kitty originally made by OnlineX420. This is my 2nd map and it was just a little project I decided doing. I hope you guys enjoy!


Mega:

Mediafire:
FEATURES
- 10 Perks (List Below)
- BO2 and 2 Advanced Warfare weapons (List Below)
- A BUNCH OF PINK
- Napalm Zombie
- Custom Perk and Powerup Shaders
- Slide To Escape The Horde
- Custom Perk Posters (Buy Perks From Posters)
- Easter Egg Song and Easter Egg Jumpscare
- Buyable Ending (50K)
- Custom Zombies, Viewhands, HUD, and Camos
- DOES NOT REQUIRE T4M! (Woo Hoo!  :nyan:)
Images
(RIP Crosshair)


Perk List:
Spoiler: click to open...
Quick Revive
Speed Cola
Double Tap
Juggernog
Deadshot Daiquiri
Stamin-Up
PHD Flopper
Mule Kick
Electric Cherry
Widows Wine
Weapon List:
Spoiler: click to open...
AN94
Blundergat
Bowie Knife
BO2 M1911
Tac45
M1927 {MotD Thompson}
BO2 Raygun
Executioner
LSAT
QBB LSW
M27
M8A1
MK48
MP7
MSMC
MTAR
Peacekeeper
S12
SMR
SVU-12
SWAT
Vector
XPR
Cel-3
AE4
EE Song:
Spoiler: click to open...
Go to the room with Electric Cherry.
Right next to the door you bought to go upstairs,
there should be a hidden broken TV screen.
Shoot it.
EE Jumpscare:
Spoiler: click to open...
Go to the room with the AN94 & Mule Kick.
Inside the window, there is a hidden broken TV screen.
Shoot it.
CREDITS:
Oshawat750 (Me) - Mapping, HUD, Perk & Powerup Shaders
OnlineX420 - For making the original map
F3ARxReaper666 - Napalm Zombie Script
NateSmithZombies - BO2 Weapons
HarryBO21 - Perks, HUD script
Rollonmath42 - AE4
TheZombieProject - Jumpscare script
UGX Community - Help
ZK - Tutorials
Bwc66930 - Cel-3 Weapon & Animations
If I forgot anyone, please PM me!
Enjoy this map!


8 years ago
I have tried a tutorial on ZM, but it didn't work for me. Is there a tutorial or maybe one of you guys could help me make a custom main menu image? I have the image converted, I just need the scripts and junk. Thanks for the help!
8 years ago
Ok, sorry for the back-to-back posts, but I have a problem. I am using Harry's Perks and I have posters in my map that you buy perks from. I am trying to stamp the prefab, and move the trigger to the poster. When I do that, it won't let me buy it, or does the hint string appear. I even tried keeping the entire prefab the way it is, it still won't let me. Is it because it's is outside of the zone? I'm not sure.
8 years ago
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