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Messages - Scobalula

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YouTube / Extinct: The Last Compound
« on: March 14, 2017, 07:58:14 am »
This map was awesome on WaW, it's awesome on BO3. :)

YouTube / Bo3 Gulag
« on: March 12, 2017, 08:03:12 am »
Puf returns with another installment of Kellog's Factory Tour. (Sorry if audio is a little weird. :P)

Help Desk / Re: Radiant freez an gives error
« on: March 06, 2017, 05:45:19 am »
I have the same issue  :'(

Old topic, make a new topic and give as much info as possible including but not limited to your PC spec, what you were doing, screenshots, etc.

Zombie Maps in Progress / Re: Gulag BO3
« on: March 04, 2017, 01:43:25 am »
i will fuck u up so bad u will want to go home thx


Zombie Maps in Progress / Re: Gulag BO3
« on: March 03, 2017, 11:33:03 pm »
This is so dank I will happily use it as the picture for the workshop, excellent work!

(you will be listed in the credits)

Double Post Merge: March 03, 2017, 07:55:56 pm
Released on the workshop:

yo modz gaht, close this ish plz k thx bye :gusta:

Zombie Maps / Re: [WIP] Research of the Damned
« on: March 02, 2017, 10:30:25 am »
(Image removed from quote.)
Textures fixed and weapons now have correct Black Ops stats.

Don't mind him at all, he's a bit odd.

Mapping / Re: missing stuff in radiant
« on: February 25, 2017, 07:02:22 am »
Try deleting the registry for Radiant, use this:

Open in Notepad to check it if concerned about it messing with your PC, all it does is remove Radiant's registry. :)

Mapping / Re: missing stuff in radiant
« on: February 25, 2017, 02:13:18 am »
You must be missing the codwaw.def file, try this, stock one:

Put in bin folder.

General Discussion / Re: UGX/Custom Zombie Memes
« on: February 24, 2017, 02:05:10 am »

Map Releases / Re: [Release] Der Berg
« on: February 22, 2017, 10:32:59 am »
you forget the insane difficulty of copy pasating files my friend

Copy and Pasting? bit more to it than that now, opening a folder is just as difficult, if not the most difficult part of installing T4M

Map Releases / Re: [Release] Der Berg
« on: February 19, 2017, 11:48:14 pm »
Does the ReShade mod override t4m? I know, I know, this map doesn't use t4m but I do play quite a few maps on a regular basis that need t4m and I also love that I can use "cg_fov 90" without having cheats enabled.

Unfortunately so, both use d3d9.dll to load themselves into the game.

Zombie Maps in Progress / Re: SCRIPTER NEEDED ASAP Gulag BO3
« on: February 19, 2017, 11:47:02 pm »
looks shit man, maybe i give mpl from bo1

« on: February 16, 2017, 08:10:13 am »
They're called Manipulator Handles:

Press P to open Preferences
Select the "Selection" tab
Make sure "Manipulator Handles" is checked.

Help Desk / Re: Where the skybox setting
« on: February 14, 2017, 09:17:21 am »
HI!  :)

i know this site but this site hasn't setting for skybox_rhi1

but i need evening map  and this sky is better for such idea )

where is all standard setting sky boxs. usual, can find a parts setting,
what reason all setting don't finding? anybody know?  ???

Probably because it was never used, you could try adjust the settings to match what you think would suit it best.

General / Re: Black ops 3 mod tools A little help after update please
« on: January 11, 2017, 06:02:35 am »
no deleting the "spawner" is not going to fix it...

He didn't say it would, exact opposite actually, he said it's probably what caused it and copying it from a template map should fix it. lol

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