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Messages - Haatis

General / Re: Debris problem.
« on: January 12, 2017, 08:06:14 am »

General / Debris problem.
« on: January 11, 2017, 05:48:55 am »
The first "door" in my map is debris and there's 2 of them both fly up when you buy one of them but the problem is i cant buy from the 2nd debris only the 1st and it works and also the text saying "buy debris 750" stays in the location of the 2nd debris
anyone know a fix?
also do i have to put enter_test_zone to both debris they open the door to same zone?
help is appreciated
(sorry for bad english)

General / Re: Black ops 3 mod tools A little help after update please
« on: January 11, 2017, 05:42:11 am »
I had a problem few days ago zombies weren't spawning and i read somewhere that they stop spawning if you delete the flying zombie model. So to fix it make a new map copy the zombie model and it should work if you have the same problem.

General / Where do i put my custom weapon files?
« on: October 31, 2016, 05:46:52 am »
so yeah i have downloaded a custom weapon and done all the scripting needed but now where do i place the weapon files?

Scripting / Re: Sounds on DLC guns broken?
« on: October 28, 2016, 01:37:32 pm »
How do you put dlc guns in the box??

General / Custom Weapons
« on: October 28, 2016, 01:22:05 pm »
Is there any custom weapons that i can download and put in my map out yet? Im dying i really f*cking hate the black ops 3 guns and i dont have time to learn porting .

Scripting / Re: How to add custom weapons to the mystery box
« on: October 27, 2016, 08:51:35 am »
So where do i put my custom weapon files?

So i was wondering is there any guns that i can just download and put in my map im too lazy to learn to port them and i dont think you can put the workshop weapons in your map.

General / Re: Any plans to remake Tranzit - Blops 2
« on: October 14, 2016, 01:50:51 am »
You need to get some mental health treatment. Im really worried.

General / zombie window problems
« on: October 09, 2016, 12:33:53 pm »
the zombies rarely jump out of the window usually they just teleport back to the spawnpoint they break the wood but they dont jump out the window only rarely and when they do they dont target the player. anyone know any fixes?

Double Post Merge: October 09, 2016, 02:13:26 pm heres a video of the problem

General / Re: Ported the Mauser C96 (Anims/Sounds/Models/Maps)
« on: October 07, 2016, 01:07:06 pm »
does anyone know how i could make this the starting weapon to my map

General / How do i put flames or fire in the map?
« on: October 07, 2016, 06:20:18 am »
just wondering how i could make like a campfire that is actually on fire.