Dead Ship by ZCTxCHAOSx The Bedroom by GrantDaddy007 Raze by Pashan Blacklot by ConvictioNDR Overflow by pashan SOG by ConvictioNDR The Swan by AwesomePieMan & HexZombies Zombie Sumpf by xJimmy33 & BluntStuffy Titan Corp UGX Edition by jel9363 Zombie Dubai by ZCTxCHAOSx Lockdown by JBird932 Zombie XCOF by KDXDARK Prison Mission by ZK Thorvik by A-Grand Schmerz by xJimmy33 jel9363 Beach Town
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Recent UGX Releases

UGX Script Placer v2.0

UGX Asset Counter v0.9.3

UGX AliasEditor++ v0.9.0

UGX WeaponsEditor++ v1.0.0

UGX Installation Creator v1.1

UGX Map Manager v1.4.3

UGX Mod Standalone v1.0.4

UGX Project Mover v1.2

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* UGX Mod Standalone v1.1 Status

UGX Mod Standalone v1.1 beta is not finished yet...

A beta will be available October 2014 (hopefully!). The beta will be released ASAP, and we are working as hard as we can :) Weekly updates are always posted to the Donors section of the forum regarding the progress made on the mod over the week.

The December 2013 release date estimate from YouTube was for the BETA release, not full release. We are still working on this beta - all this awesome stuff we've added has to be tested for bugs!

xxUGX Launcher

August 23, 2014, 02:08:36 am by Delta
Views: 2227 | Comments: 42

( this announcement was revealed to donators a week ago )

In the beginning of Custom Zombies there were only map downloads.
Soon EXE map installers were introduced to make it easier for novices to install and get maps running on their PC.
Then our UGX Map Manager offered a medium where high quality maps could all be found in one installer which had updating/patching features built into it.

Unfortunately it still wasn't perfect - still - people had issues, mostly because they couldn't read.  :troll:
BUT this shouldn't be the end of the map management revolution.

So today I would like to announce the official replacement for the UGX Map Manager:

The UGX Launcher patent pending^^

So what is exactly so new? - Everything!
Obviously the concept  of downloading, installing and launching maps has carried on into the UGX Launcher =D

So you may ask, why you should get excited as well? Let me introduce some major features.
But please note: The application is still in progress and in an early alpha version!
Not all features are implemented / polished yet!

UGX Mods Forum Account authentication (with offline mode)
We need to identify you! - No we don't work with the NSA - We need you to login in order for us to display information in the program related to who you are on the forum ( just keep reading )
Also it will prevent download spamming. - Only a registered user should have access to our free service!

[When there are t
Click here to continue reading...

xxUGX Mod v1.1 Status Update | UGX Requiem

August 09, 2014, 05:26:36 am by treminaor
Views: 1343 | Comments: 21

Small | Large

xxUGX Scripting Reference [ALPHA] released

June 13, 2014, 04:20:50 am by Delta
Views: 2068 | Comments: 31

Today we are finally ready to release an alpha build of the UGX Scripting Reference to the public!

What is the UGX Scripting Reference?

If you're not a scripter then this probably won't interest you. For those of you who are scripters the UGX Scripting Reference is unlike any scripting reference you've ever used before. The UGX Scripting Reference has tons of cool features and functions that have never been seen before.


Click here to continue reading...

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Year 2014 Donations
Oct-16 tomikaze USD15.00
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