Recent UGX Releases
Recent Map Reviews
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UGX Mod Standalone v1.1 Status
UGX Mod Standalone v1.1 beta is not finished yet...
A beta will
be available October 2014
(hopefully!). The beta will be released ASAP, and we are working as hard as we can Weekly updates are always posted to the Donors section of the forum regarding the progress made on the mod over the week.
The December 2013 release date estimate
from YouTube was for the BETA
release, not full release. We are still working on this beta - all this awesome stuff we've added has to be tested for bugs!
August 23, 2014, 02:08:36 am by Delta
Views: 2237 | Comments: 42
( this announcement was revealed to donators a week ago )
In the beginning of Custom Zombies there were only map downloads.
Soon EXE map installers were introduced to make it easier for novices to install and get maps running on their PC.
Then our UGX Map Manager offered a medium where high quality maps could all be found in one installer which had updating/patching features built into it.
Unfortunately it still wasn't perfect - still - people had issues, mostly because they couldn't read.
BUT this shouldn't be the end of the map management revolution.
So today I would like to announce the official replacement for the UGX Map Manager:
The UGX Launcher patent pending^^
So what is exactly so new? - Everything!
Obviously the concept of downloading, installing and launching maps has carried on into the UGX Launcher =D
So you may ask, why you should get excited as well? Let me introduce some major features.
But please note: The application is still in progress and in an early alpha version!
Not all features are implemented / polished yet!
UGX Mods Forum Account authentication (with offline mode)
We need to identify you! - No we don't work with the NSA - We need you to login in order for us to display information in the program related to who you are on the forum ( just keep reading )
Also it will prevent download spamming. - Only a registered user should have access to our free service!
[When there are tClick here to continue reading...
August 09, 2014, 05:26:36 am by treminaor
Views: 1353 | Comments: 21
June 13, 2014, 04:20:50 am by Delta
Views: 2071 | Comments: 31
Today we are finally ready to release an alpha build of the UGX Scripting Reference to the public!What is the UGX Scripting Reference?
If you're not a scripter then this probably won't interest you. For those of you who are scripters the UGX Scripting Reference is unlike any scripting reference you've ever used before. The UGX Scripting Reference has tons of cool features and functions that have never been seen before.Features
Click here to continue reading...
Become a donor!
Do you want to show your support for UGX? Want to help us stay alive?
Become a donor!
Year 2014 Donations
Oct-16 tomikaze USD15.00
Oct-15 Rorke USD10.00
Oct-15 Rollonmath... USD1.00
Oct-14 monkeyfunk... USD4.00
Oct-14 DeathBring... USD20.00
buildable script help
by arceus in Scripting
[October 23, 2014, 11:49:34 pm]
by PROxFTW in General Help
[October 23, 2014, 11:25:53 pm]
How to add a Zombie Counter
by MakeCents in Scripts
[October 23, 2014, 11:13:37 pm]
by Official_TSG_ in Releases
[October 23, 2014, 11:12:17 pm]
by jei9363 in YouAlwaysWin Zombie Map Contest 2014
[October 23, 2014, 11:03:44 pm]
Is this just a coincidence?
by lukkie1998 in General Discussion
[October 23, 2014, 10:26:33 pm]
The second Gift [Atnas] (Update 6)
by tomikaze in YouAlwaysWin Zombie Map Contest 2014
[October 23, 2014, 10:14:59 pm]
by HitmanVere in General Help
[October 23, 2014, 10:10:44 pm]
UGX Mods Team Members