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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
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Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
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Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
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I think this idea could go places. Zombie alligators or zombators swim around and have a chance to attack players. If a player gets attacked he looses a leg and must go complete a quest to get a golden peg-leg (golden spork but clearly better). But after 4 attacks you have 4 peg-legs and then the other players just use you as a table. It's the gameplay element custom zombies has been missing!
I have an idea for swamp like maps, even if there's going to be a custom made shi no numa. I was thinking put zombie alligators in those specific maps, like if you can get into the zombie's spawn you would have a chance for an alligator to swoop up and bite your character and bring your character underground and instantly kill them. What is your thoughts about it?
Randomly killing a player is bad for any game or mod, people play the games for you know...the sake of playing it.
So the second you get swooped in by alligator and die for what seems to the player for a bullshit reason they either disconnect or go to the kitchen get a drink respawn just to come back and find they are dead once more since you missed the round start. it's a great method if you need people to un-install the map fast after playing, but then you might aswell not make that type of map in the first place.
Try think of something else then shi no numa remake that you die in a lot of more times then original.