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Hold Out V2.0

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Created 9 years ago
by elichvatal
0 Members and 1 Guest are viewing this topic.
12,467 views
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Date Registered: 28 August 2013
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So i published a map recently and i made it a long time ago and being stupid as can be I didn't check for any errors and just threw it out there :-\ I know know i should of taken more time and made it perfect but since i didn't, i'm making this now. So Hold Out 2.0, now with a couple major map layout differences and..........BLACK OPS PERKS, YAAAAAAAAA :D. The story is still the same, a group of solders came to ambush German Base 225 in 1938 and succeeded. BUT the Germans we're hiding a secret stash of element 115. Now endless hordes of the un-dead come at you, with no escape can you Hold Out? For V2.0 i added more zones so the zombies spawn more evenly and they dont just come at you from one direction. A new (not really a maze but a little confusing) maze where the  Black Ops Perks are located. Again if anyone would post any game play makesure to tell me because I would love to see it :D                                        DOWNLOAD MEDIAFIRE:
                                                                                                                                   DOWNLOAD GOOGLE DRIVE:

PICS:








Features:
BO Perks
BO Quick Revive
WaW perks & guns
DOGGYS
Intro Text
Zombie Counter
BO perk and power-up shaders

Credits:
Zomb1e-Kllr, Custom mapping tut
Jay or Bamskate, BO Perks
UGX Community, help with errors
Script Placer Z people, Scripts
Sniperbolt & Bamskate, Prefabs


Hope You like this one better then the last one!
ENJOY :rainbow: :nyan: :gusta:
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The Last of Us
Location: scotland
Date Registered: 28 September 2013
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waw guns... yay  :-\ sill though, the maps looks pretty good
Last Edit: March 15, 2015, 06:57:09 pm by smasher248
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I really wanted to port BO guns but im still a noob and hopefully my next map will have them
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Hi elichvatal just playing your map and when I buy the second door the round's start skipping, also can jump on double tap then out of the map.
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waw guns... yay  :-\ sill though, the maps looks pretty good
what do you have against stock weapons its better than 30 broken custom weapons wich dont fit the map.
and what do expect for weapons in 1938?
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The Last of Us
Location: scotland
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what do you have against stock weapons its better than 30 broken custom weapons wich dont fit the map.
and what do expect for weapons in 1938?

been done thousands of times not creative interesting or even fun they are a lazy option, and for all those who complain about broken stats: rather than taking the pathetic easy option of using stock garbage ho about you actually put in correct stats
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I really wanted to port BO guns but im still a noob and hopefully my next map will have them

Porting is not required.
There are also some guns here on the UGX site which are better to use then these WAW guns.  :)
Remember, NEVER leave WAW guns in the map anymore. There boring and it really brings down a high detailed map.
This map is pretty well laid out but the guns make it a "NOPE" after 5 minutes.
It's not too late to update the guns. At least make them "Different" by changing there stats. Make Semi-Autos, Full Autos or something. Do anything just don't leave them STOCK. Good job and hope to see improvements in your next map.

-GTTClan

 
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