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Grid Lock V1.3.1 (18.08-15) New, short and easy video introduction!

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by mala15
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GRID LOCK V1.3.1


Grid Lock is a tug-of-war style zombies map.  The map is divided in many "grids" which spawn zombies. If a zombie move through a grid in short enough time, it becomes unlocked and zombies spawn there. Players can lock these grids again from a already locked grid, by holding it for a time. In short, players try to push or hold the zombies back. There are different ways to move upwards in the map, and these ways connect a few times before getting to the end where pack a punch is located. Along these main paths to PaP, there are also alot of hidden rooms that can be opened which also connects in different ways. There is a mission/easter egg of sorts, which players need to finish to win.

Short easy introduction:
! No longer available



********************************************************************************************

Tips for new players:
-Use betties EVERY round....you can build up a "cushion" of bettys to absorb zombies when you loose control.
-Gamble as little as possible until you get to "tiered" gambles. You can get upgraded weapons from tiered gamble.
-Get betty and grenades as soon as possible.....the first rounds should be very easy if you do.
-Use the betties in locked grids and in dangerous spots, not in a random unlocked grid.
-Pull back as soon as the zombies get close, and never stay in a spot where you can easily get stuck or blocked off.
-Always reclaim a grid at the end of the round for safety and points.
-Watch the Grids Easy Explanation video above.
-Get points by rebuilding the windows in the bunkers.
-Find and shoot the perk "signs" and artillery pieces for points. You may get negative points but it is skewed toward positive points.
-Keep track of points and wallet limit!
-Try the wall-buy shotgun, you don't get less points for using it. And snipers are op if your aim is ok.


More advanced tips:
-If a grid is very wide but not long, make sure to pull the zombies along the wide side(so as to not unlock that grid yet), until you get pushed back and have to let them through the short side of the grid.
-If you choose not to open all doors you can make very long "lanes" at different places in the map, in which you can use as your fighting lane.
-Let the red glowing(terminator) zombies come to the front before killing them so you can get the drop. Same with green(invulnerability), purple(double points or quick foot) and yellow(instakill).


********************************************************************************************


Please comment on what you like and would like different.  Too hard or too easy?

Also, if you upload/stream I would very much like to see, please pm me :)

Features:
-Grids which can be unlocked by zombies and locked by players.
-Tiered random weapon with a chance of upgrade(also normal wall weapons).
-Challenges randomly generated with different rewards.
-Upgrade station with perks, break time, lock-down speed and more.
-Bloodier combat.
-Bullet impact force on zombies.
-Many secret rooms and map connections.
-Inverted tug of war gameplay.
-Damage based point system....points are divided between players in ratio to how much damage each have done. Each zombie gives 100 in damage(divided between damage dealers), 10 for kill, potential 20 for headshot.
-Therefore every weapon gives the same amount of points (auto minigun only rewards kill and headshot).
-Wallet system.
-Black Ops perks.
-UGX mods.
-Very few train spots.
-Super hidden secret upgrades.
-Short duration(15s) instakill, terminator and double point.
-Many small script changes.
-Probably stuff I'm forgetting  :-\


Challenge mods:
Timed: time limit.
Punishing: loose progress for doing the wrong kind of killing or damage.
Decreasing: progress slowly decrease over time.

More mods means higher chance of better reward.


Pictures:
Perk shader are fixed...old images!



Tips:
-Always stay behind green lines, no zombies can spawn there.
-Upgrade break time to get to know your escape route, upgrade, discover secrets and unlock perks.
-Let zombies close to the "soul filler" areas when you got good weapons and an open escape route.
-Many places to shoot from and support from while your team(or you) absorb a wave or pull back.
-Turn around if you need to escape so you know where you're going.
-Pull back when zombies close in on your face. :troll:
-Be ready for boss.

Grid explanation:
more explanation in upgrade menu in-game

Story:
You have been sentenced to death for treason by some empire. Execution method is arena style tv show where prisoners fight zombies for a chance at a pardon. Many have tried, few have succeeded. An A.I count your points and keep score, allowing you to purchase stuff for points. Entertain or die. :accepted:


Known bugs:
-If you upgrade break while its break, it sometimes break for longer than break time.
-Impact force from minigun is a bit varied.

Credits:
UGX team -  UGX mod and jukebox.
Bluntstuffy - soul chest.
Jay's Black Ops Perks.
Naminator999 - perk shaders.
YaPhil - Gun respawn fix.
Mappers for the maps I've played and gotten ideas from.
UGX forum and the people on it.
Internet.


Mega download:

Mediafire:

See the youtube video further up the page for easy introduction to grids.
! No longer available

v1.1 changes:
-Reduced higher tier weapon price.
-Reduced some door prices.
-Fix bug where you could get into bunker.
-Reduced amount of souls required most places.
-A few small changes.

Attempt at making it easier...especially solo beginning.

v1.2 changes:
-Made the third round a bit easier for solo(fewer runners, no sprinters).
-33% reduced boss health for solo.
-increased the delay between spawns by small amount.
-fixed a place where zombies couldn't path to.
-increased points for locking grids
-also increased the bonus points when having increased lock speed.
-removed 2 artillery pieces.
-added a few details, fixed a texture and some lighting.
-added periodic increase of the points zombies gives you. +10 points per zombie from round 10 and then every 5 round.
-betty should no longer be removed when dying in coop



v1.3 changes:
-New in game grid tutorial added. It guides you through 3 grid captures and reward points when completed. (Triggers when there is something to capture)
-Changed the first "soul reward" from 3 free doors in the start area, to unlocking a random perk( that is not revive).
-Artilleries easier to find and you get information about how many is left and when its completed.
-You now have to press "F5" to skip break, so that host can chat without skipping break.
-Hints added and many things have been made easier to understand.
-Information and hints about how to get to the mission.
-Decreased difficulty slighty to compensate for no free doors in start area.
-Fixed somewhere zombies couldn't find you.
-You no longer die if you complete the mission and escape without phd.
-Much better learning experience than before!

v1.3.1 changes:
-Fixed god mode bug.
-Added info to tut about how many grids you have captured, and how many you have left.
Last Edit: August 18, 2015, 12:26:32 pm by mala15
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This map sounds.....interesting. I am definitely intrigued to play this.
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i  just had to download this so i could upgrade break while its break then sometimes break for longer than break time!

also zombies dont know what to do if you go inside this bunkers u can literally just sit and snipe in there:
Last Edit: July 25, 2015, 06:21:59 am by RadimaX
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I have to admit, I read this and was like  :o .  The concept tho! I just hope it plays well solo....

EDIT*  Okay, well it plays really well....up till round 2! .....when I caught a beat down. Description should read "for 2 or more players. lol  Its pretty much impossible to play solo. But Im definitely looking forward to playing with some friends. :rainbow:
Last Edit: July 25, 2015, 10:50:32 am by KeepACrawler
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This map was just weird, it took me 10 tries to beat round 2 lol
I discovered most of the things, but I do'nt know how i have to unlock perks?
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i  just had to download this so i could upgrade break while its break then sometimes break for longer than break time!

also zombies dont know what to do if you go inside this bunkers u can literally just sit and snipe in there:
(Image removed from quote.)


Hehe, I've worded that break sentence a bit differently on the other forums, but I don't have the rights to edit posts until I've got 20 posts on UGX.;)

Ok, thought I had tested that but that bunker, but will fix it very soon. And re-upload. Tried it myself and that wasn't all too hard, but try and progress in the map without that for now ;)


There is much more to the map than the initial big room....see if you can find where you need to feed souls to either side. Look on the image below...that's about halfway to the top from one of the possible ways to the top.


Is there any chance of me getting edit rights on my map post? Have to add a credit and include more information. And ofc give new upload links.

Thanks if possible :)
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This map was just weird, it took me 10 tries to beat round 2 lol
I discovered most of the things, but I do'nt know how i have to unlock perks?


I think the map might be a bit hard...maybe I'll make it a bit easier, but I very much doubt you've discovered most of the things;) You have to find the perk shaders on the wall and damage them with correct damage.

The map is alot bigger than it looks like, which is kind of the intention.

Find the "soul feeders" to progress...you'll see then on walls and ceiling
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Wow, the features made me get confused...
But it's always nice to try something new :D

Double Post Merge: July 25, 2015, 10:53:30 am
You have been sentenced to death for treason by some empire. Execution method is arena style tv show where prisoners fight zombies for a chance at a pardon. Many have tried, few have succeeded. An A.I count your points and keep score, allowing you to purchase stuff for points. Entertain or die. :accepted:

Btw nice story man.
Last Edit: July 25, 2015, 10:53:30 am by Ramiabdh
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im gonna give it a shot... even though i have no clue :lol:
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Me and my friends played this one last night. It's a really cool fucking map, but it's so hard to get a good gun.  :-\
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Wow, the features made me get confused...
But it's always nice to try something new :D

Double Post Merge: July 25, 2015, 10:53:30 am
Btw nice story man.

Thanks :)


im gonna give it a shot... even though i have no clue :lol:

I'm linking to a video with more explanation....if you wanna figure the map out for yourself, maybe don't watch much of it:)

Me and my friends played this one last night. It's a really cool fucking map, but it's so hard to get a good gun.  :-\

Currently working on a new version where guns are a bit cheaper in higher tiers and some doors are cheaper...hopes this allows you to gamble weapons more and get a upgrade sooner:) snipers are op though if you got good aim:)



Trailer/Explanation/Cheat if you don't want clues to some of the secrets:

http://www.youtube.com/watch?v=fkyYym8f8mw





Double Post Merge: July 25, 2015, 04:31:41 pm
I've fixed a bug, and rebalanced price and difficulty.

I've also made a youtube video giving you a much better view of what this map is, I think you'll want to play it more after watching the video....some people seem to think its only the beginning area and not much to the map:)

If a mod could embed the youtube video in original post and add these two download buttons to the original post(instead of the one there currently) I'd appreciate it very very very much:)

maybe also change it to v1.1 if it's not too much trouble?

http://www.youtube.com/watch?v=fkyYym8f8mw



Mega download:
Mediafire:


v1.1 changes:
-Reduced higher tier weapon price.
-Reduced some door prices.
-Fix bug where you could get into bunker.
-Reduced amount of souls required most places.
-A few small changes.

Attempt at making it easier...especially solo beginning.
Last Edit: July 25, 2015, 04:31:41 pm by mala15
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Seems like a hell of a good map. Haven't played it yet (downloading it now  :poker:). Anyways, I'll be sure to play it and if i get good frames, I'll record for Youtube :3  ;)
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Seems like a hell of a good map. Haven't played it yet (downloading it now  :poker:). Anyways, I'll be sure to play it and if i get good frames, I'll record for Youtube :3  ;)


Make sure to download 1.1 version in comments below...everyone downloads 1.0 in original post because I can't edit post :(

If you play 1.0 you'll probably have problems solo if you're not using betty and grenades in round 2.
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I had to triple my dose of Adderall to follow that video!!!!!!!!
 
Last Edit: July 25, 2015, 06:40:08 pm by KeepACrawler
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V1.1 is now in the OP.

 
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