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CS:GO Nuke![WIP]

HOT
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Created 8 years ago
by Dust
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The King of Zombies
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So Since my previous WIP map (vacant) got lost since my hard drive crashed. I have been working on a new map which is a map ported from cs:go called Nuke. I decided I may as well make a WIP to give you guys a taste of what I have in store. I have scripted a ton of stuff in this map that I am sure will keep you guys busy.

Features:
  • UGX mod 1.1
  • Black Ops 2 buried chalk(draw your own weapons)
  • All UGX 1.1 gamemodes plus a brand new one I have scripted myself
  • Not a fan of runners from the start? That is fine, I have made a difficulty option(note, some things will not be available on the easier difficulties)
  • Custom game mode that happens every 4-5 rounds(very similar to cs:go)
  • Hud that shows the name of the area you are in
  • Store powerups to use at a later date(had this one saved from Vacant)
  • Custom traps!(extinguisher trap(or gas trap), spike trap(maybe if I can find a good model for it), black hole of death trap, fire trap from kino
  • Unique way to unlock the first couple of doors
  • Easter Egg to get out of the map
  • Uses all csgo textures and models ported by me from the game

Now on to the pics:
Spoiler: click to open...





(note I know about the missing textures, accidently deleted it and didn't realize until I compiled)




(The numbers Mason, what do they mean!)

Traps:
Spoiler: click to open...


NEW PICS: 10/21/15
Spoiler: click to open...









Last Edit: October 21, 2015, 08:06:52 pm by thezombiekilla6
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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looking awesome bro, looking forward to this :)

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I know some people think using the UGX mod is lazy

nope, not even remotely. Thats like saying all zombie maps after verruct shouldnt have had perks as its reusing completed work :P ;)
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The King of Zombies
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looking awesome bro, looking forward to this :)

nope, not even remotely. Thats like saying all zombie maps after verruct shouldnt have had perks as its reusing completed work :P ;)

Lol, its just something I have heard a bunch in the past, just wanted to bring it up :P

and thanks
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True Blue Elite
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Nice! I always loved the map, gonna show this to my mate who will undoubtedly love it :)
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Lol, its just something I have heard a bunch in the past, just wanted to bring it up :P

and thanks
lol, we could never judge you ;)

Anyway, looks like itll be awesome! Keep up the good work!
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The King of Zombies
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Added pics of the first trap ;)
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One of my favourite maps in CS :D glad its being made for waw. Hit me up if you would like some csgo guns.
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looks great! ive been having problems getting the ugx1.1 to work on my maps but this looks like its working fine! cant wait for release
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Looks nice i like the Features and ugx mod 1.1 is awesome testet it enough to know  :D ;)
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Oh fuck yeah, Nuke is my absolutely favourite CSGO Map, can't wait to see it zombie-fied with UGX 1.1! :D

I hope you don't make heaven/hut safe zones though ;)
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nice to see someone working on a csgo port. hit me up when you need help with something  ;)
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The King of Zombies
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Thanks for all the nice comments guys! I hope to have more pics up today :)
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cool work  :rainbow:
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The King of Zombies
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Turned on the beta request button. Been working hard today on the map.

I am currently putting the final touches on the easter egg, then I need to tidy up a few more scripts(ran into 1 problem with the buried chalk that needs to be addressed) as well as a couple misc stuff. Then I will be ready for beta testing. Hoping to start the beta before BO3 cause I probably wont have any time once that releases to work on the map as much.
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Well, it would make it alot better if you add ported csgo weapons, would be even cooler if you actually ported skins like the m4a4 howl, awp dragon lore or something like that.. But still if you dont add that, i hope it will be just as good as the map in cs :D

 
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