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Specular map texture problems on weapons

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Created 8 years ago
by ToxiKArmy
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I have put in several bo1 weapons and when i turn specular map on theres red spots all over the guns, but when i put a reflection probe they turn white how do i take it all out together, i would like no white on my weapons
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Its the nmls causing that not the specs

CHN posted a DA (Dragon Age) tool that works with these to convert them properly

BO1 nmls export in greyscale, which is not supported in waw and causes that blocky look
Last Edit: November 12, 2015, 06:18:27 am by Harry Bo21
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what file do you input into the program i cant find any that it accepts?
eh? It takes images? DDS will work and thats what they will have exported as

or tga

Id infact, recommend tga, sometimes DDS ( usualloy just to do with the image not being sized as a power of 2 ) wont convert ( can change a image to TGA with paint.net - open the DDS in paint.net, save "as", change filetype to Targa - eg TGA )
Last Edit: November 12, 2015, 06:26:49 am by Harry Bo21
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eh? It takes images? DDS will work and thats what they will have exported as

or tga

Id infact, recommend tga, sometimes DDS wont convert ( can change a image to TGA with paint.net - open the DDS in paint.net, save "as", change filetype to Targa - eg TGA )

i have this problem http://i.imgur.com/P0GMIz2.jpg is that program for that?
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err... ok maybe its not what i thought then lol

Ill be on chat in an hour and a half if you need
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My L96A1



Assman config


My L96A1 textures are attached to this post.

I want to write more. But English is not enough. :)
Last Edit: November 12, 2015, 03:24:31 pm by lukkie1998

 
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