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Messages - whippytrout

this is the standalone zombies game we've been waiting for :D
is there controller support? or possibly splitscreen support (Got a buddy who comes over and hangs out with BO3)
 The lobbies don't work with controller but in-game does support controller. I don't have splitscreen but it works online over lan and internet. 
5 years ago
Thanks guys! So JohnDoe you don't really need mod tools for it because it's a template you buy for UE4 so you can buy it and make whatever type of game you want. :)
I am interested in adding in first person in a later update or maybe just a separate tutorial. 

BluntStuffy! Hey man! It's been a while. I got the hang of replication but I'm no expert lol. It makes my head hurt sometimes because you have to think through how it will work before you make things. I'm not sure about documentation that is great. There is a network compendium but It didn't really help me. I found that once I learned how blueprints did certain things I could understand replication better. So for instance Gamemode is Server Only, Game Instance exists throughout execution of the game even on server travel. Things like that help you wrap your mind around where to put certain logic. I'm really interested in First person though. Did you use separate view arms for the first person and just hide the thirdperson character? I need to learn how first person works because I'm getting a lot of requests from people but they just stick the camera to the third person characters head which doesn't look right lol. 

Thanks for the kind works, if you like it or know someone who would please share the video. I wish a big YouTuber would try out the demo, that would be awesome. 


WhippyTrout


5 years ago
UE4 Multiplayer Zombie Survival Template



Hey everybody! Some of you may know me for my custom zombie maps for Call of Duty: World at War. I spent years making zombie maps and over a year ago I switched over to Unreal Engine 4 and started working on my own zombie survival game. Well today I'm happy to announce the release of my very own zombie survival template. You can now make your very own zombie survival game with no limits. So let your imagination go crazy and start making what you always wished you could.
The Multiplayer Zombie Survival Template for Unreal Engine 4 has now been released! Fight waves of enemies with your friends. Fully setup for multiplayer. Jump straight into slaughtering zombies with your friends online. It’s setup to be easily edited and changed. You can simply switch out player characters, weapons and zombies with whatever you want to use. Variables can easily be changed to tweak the game experience. Thousands of hours were put into this project in order to save you the hassle of getting the basic framework working for your own multiplayer horde game.


Buy it now on the Unreal Engine 4 Marketplace: https://www.unrealengine.com/marketplace/en-US/slug/multiplayer-zombie-survival-template
Support me on Patreon: https://www.patreon.com/WhippyGames
5 years ago
If it helps, this is what the console looks like when I get the error :

----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...


Error during initialization:
Unhandled exception caught

Hmmm. So I was looking around and it seems other people have a similar issue with Cod Waw. I found a topic here: https://www.ugx-mods.com/forum/index.php/topic,10865.msg120375.html#msg120375

Do you have the disc version of the game or the Steam version? If it's the disk you may have to use a LanFix exe.

Also make sure your game is up to date. If you have it on Steam then your fine but if it's not on Steam then you have to make sure your game is running 1.7. I saw a post here with your same error code: https://www.ugx-mods.com/forum/index.php/topic,15447.msg151890.html#msg151890

I hope that helps. You can always reinstall Cod Waw as a last resort. I've had issues with maps not starting the first few times but I just keep trying until they work. (neva surrenda!!! hahahaha)  I had to try Ragnarok 3-4 times the other night before it let me and my friends all into the game without getting a weird error like yours. Cod Waw is just a pain in the booty, but it's fun when you eventually get it working.

Let me know how it goes,

Whippy
6 years ago
I've been having this issue where I crash at a random point....reinstalled windows couple time (not for this issues tho), got all my driver up to date and why does it crash specifically on "this map"... I also have t4m in the right place so nothing working for me

Hmmm that's weird. Does it crash at a certain point in the game every time? Or is it just random? I'm trying to figure out if it's something during the game that caused it or not. You can always verify your game cashe for cod waw in steam. You can also re-install Alcatraz. Maybe something went wrong.  ???  I've put this map through the ringer testing it under extreme conditions with massive amounts of fx and entities in order to try and crash it and couldn't get it to. My friends and me deliberately tried to crash it by screwing with all the settings and blasting wonderweapons full auto with endless clip lol. (Ah good times  :D)

I also tested on my crappy Walmart Dell laptop from 2010 and it ran on there (not very well fps wise lol) but it ran without crashing. It could be a T4M issue with certain OS or Hardware. I don't know hardly anything about T4M so I apologize. Like i said to some others, try lowering your graphics settings. I've always said Cod waw has a mind of it's own so just try anything. Maybe something will work.
6 years ago
Hey man, this map looks really cool and I want to play it, but every time I try to launch the game it says "unhandled exception caught". I have the steam version of the game and I put the dll file into my game directory. What gives?

It's gotta be something. Try changing your graphics settings to Manuel and then set everything to Medium. Then Apply it and restart the entire game. If that doesn't work then double check that you put the T4M .dll file in the right place. If that doesn't work download T4M again and put it in there again. If that don't work try Verifying your Steam Cache for Cod Waw. I believe you just right click Cod Waw in your Steam library and its in the properties or settings somewhere. If that doesn't work then you can reinstall Alcatraz, maybe it didn't install correctly.

I think one of those should fix it.
6 years ago

Thanks, I found out what it was, I had forgotten the LAN Fix, thanks for helping, great map by the way, good job!

Awesome! Glad you got it working. Thanks!  :)
6 years ago

I already downloaded it, but it does not matter whether I use it or not, it always crashes in the same place, and it is not only on this map, any map that uses the T4M crash in the opening of the mod or in loading.

If it crashes on all maps that use T4M then Call of Duty World at War is not using the T4M .dll file. You might have it in the wrong folder or place. Double check and make sure it's in the correct folder. Here is where it goes, make sure your's is is this location (Note you Cod Waw might not be in Steam if you don't own the Steam version):
6 years ago
Every time I try to launch the map my game crash, before even opening the mod menu. Is there any fix for this?

Make sure you download T4M in the original post and put the .dll file into your games root folder. I explain it in the original post on how to find it the easy way. T4M allows the game to exceed it's limits so big maps like this will run.
6 years ago
Hello! The map worked for my friend after what you told me could help and the two of us spent hours playing the map and completed the map!   :D
Screenshot I took of the win:

https://steamcommunity.com/sharedfiles/filedetails/?id=1464765578

If I were a map reviewer I would rate this map 10/10 for how much creativity was put into it, I can't imagine how much time was spent creating this map. It just has that nostalgic feel of mob of the dead but even more was built off of it. I think my favorite bosses were Brutus and The Dark Rider just because you actually have to take them on yourself and you never actually know if or when you will go down but you keep trying anyway. The Easter Eggs on this map are absolutely insane and are so cool when finally completed, well done on this map Whippy well done.

Awesome! I'm so glad you got it working and beat it! I don't see a lot of people beating the map, great job. Yea it took a long time to make but was fun making and testing it. Did you happen to figure out the golden spork side easter egg? Or find the song for the map? Or find the funny jumpscares at the lighthouse?
6 years ago
Hello WhippyTrout. My friend and I want to play your alcatraz map together so badly, but we are unable to because his just won't work correctly. My version works perfectly fine but when he tries to play he loads in with lots of fps lag and his games textures start stretching and bluring, becoming unplayable. We have searched up ways to fix this problem and none have worked. Ex: getting a new common.ff file, cleaning up the mod folder, to even using console in an attempt to do something. We want to ask you for a fix if you have an answer to this problem. Remember, the problem he is having is his textures and world stretching everywhere and freezing up his computer. I really hope to hear from you for a fix for this and thanks for reading!

~Loopy
P.S.: If anyone else has a fix for this it would be much appreciated if you could help us or state a fix as well!

I'm sorry to hear that. I've been experiencing some texture streching too on several maps. You can try changing your texture setings to Manual in your graphics and set them to either low or medium, maybe high. Then apply amd restart your game. Changing that from automatic to manual should fix it. Just make sure it saves in your settings when you restart your game. See the problem is the T4M .dll file that allows maps like Alcatraz to be played past Cod Waw's limits. It has a bug with streching textures and that is the way to fix it. I hope that fixes it for you. Have fun
6 years ago
Stupid/Silly question, but since walking into the "showers" which kinda... caught me off guard. Are their jumpscares or anything... "really spooky" on this map? I'm asking cause I kinda have a paranoia problem with jumpscares (where unless im expecting them, i keep thinking one could pop out of anything. hard to explain)

Knowing for sure there are/are not jumpscares would really really help me.

There are no scary jumpscares. There is a funny one if you look at the lighthouse light though but you'll laugh more than be scared. That being said there are scary boss battles and easter egg stuff that is kinda scary if it catches you off guard but no flashing images with loud screams or anything. Good luck man. Just do what I do and keep a clean pair of underwear on standby.  ;)
6 years ago
i just downloaded this map today but i noticed there is no game sound

Lol make sure in your sound settings that your sounds are turned up. I dont think there's a way I could mess up the games sound. I hope you get it working and enjoy my map.  :nyan:
6 years ago
When I got back from pack a punch, the zombies started exploding everytime they died as if they were spiders from pack area, great map! I like it a lot but I don't know how to fix this?

Hmmm that could be left over remaining spiders that turn back into zombies when they return to Alcatraz. It shouldn't happen all the time because I turned off the PaP zone when you return. All you can do is kill all of them and then they shouldn't spawn with explosion deaths. Lol. They must have slipped through back to Alcatraz before I kill them off when you teleport back. Sorry about that, just keep your distance I guess.
6 years ago
Congratulations on the release of this amazing mod! Can't wait to see it in new maps.  :nyan:
6 years ago
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