UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: coochy on March 24, 2015, 09:13:43 am

Title: project xx
Post by: coochy on March 24, 2015, 09:13:43 am
As a scientist you and your staff are locked away working on trying to find a cure for the element 115
when working on zombies something goes extremely goes wrong your staff have now been infected at the edge of finding the cure now you have to find a way to survive..

IN THE GAME

6 rooms (rooms are hidden in some spots) try to find them
juggernut
speed cola
double tap
quick revive
packa punch
teleporters
only one gun on the wall
magic box

GOODLUCK...   
http://www.youtube.com/watch?v=LjiQM2oLrvU (http://www.youtube.com/watch?v=LjiQM2oLrvU)
http://www.mediafire.com/download/rgo2c1wq3aei6au/nazi_zombie_xx%282%29.exe (http://www.mediafire.com/download/rgo2c1wq3aei6au/nazi_zombie_xx%282%29.exe)
Title: Re: project xx
Post by: BishyFTW on March 25, 2015, 05:31:15 pm
is there a buyable ending?
Title: Re: project xx
Post by: MrDunlop4 on March 25, 2015, 06:00:27 pm
Looks not bad :)

Will check this out later :D

MrDunlop4
Title: Re: project xx
Post by: coochy on March 26, 2015, 12:09:12 am
is there a buyable ending?
sorry no ending
Title: Re: project xx
Post by: coochy on March 26, 2015, 12:09:33 am
Looks not bad :)

Will check this out later :D

MrDunlop4
thank you
Title: Re: project xx
Post by: holz on March 26, 2015, 01:38:38 am
 ::)
Title: Re: project xx
Post by: coochy on March 26, 2015, 01:40:33 am
THEIRS 6 ROOMS THEIR HIDDEN SO IT MAKES IT A CHALLANGE FOR PLYERS TO FIND
Title: Re: project xx
Post by: smasher248 on March 26, 2015, 07:44:46 am
Do you realy  think your map is better than project x?

he never said it was :facepalm:
Title: Re: project xx
Post by: Andy Whelan on March 26, 2015, 11:15:24 am
Really plain, should add detail.
Title: Re: project xx
Post by: coochy on March 26, 2015, 11:19:28 am
thanks for heads up
Title: Re: project xx
Post by: TrueKiller1968 on March 26, 2015, 06:19:14 pm
I played with a friend, and we cannot get out of first area. We looked for almost an hour. How do you get out of first area?
Title: Re: project xx
Post by: Andy Whelan on March 26, 2015, 08:51:22 pm
thanks for heads up

No worries  ;)
Title: Re: project xx
Post by: coochy on March 27, 2015, 12:07:36 am
I played with a friend, and we cannot get out of first area. We looked for almost an hour. How do you get out of first area?
hidden door on the floor
Title: Re: project xx
Post by: tomikaze on March 27, 2015, 01:48:26 pm
Map review here
http://ugx-mods.com/forum/index.php?topic=6112.0 (http://ugx-mods.com/forum/index.php?topic=6112.0)
Title: Re: project xx
Post by: coochy on March 27, 2015, 02:16:56 pm
Map review here
http://ugx-mods.com/forum/index.php?topic=6112.0 (http://ugx-mods.com/forum/index.php?topic=6112.0)
first of im new to building maps bit hard on thr review and to one is compairing the map to project x that was the name i picked well ill will hopefully im prove over time people can just jump in and be a expert over night
Title: Re: project xx
Post by: Lukkie1998 on March 27, 2015, 02:40:59 pm
first of im new to building maps bit hard on thr review and to one is compairing the map to project x that was the name i picked well ill will hopefully im prove over time people can just jump in and be a expert over night
That's why the review is placed in the "humourous" section of the map reviews...

Lukkie1998
Title: Re: project xx
Post by: steviewonder87 on March 27, 2015, 02:44:14 pm
Tomikaze just likes to bully new mappers and put them down >:( Don't worry about it, the map was great :)

#TOMIKAZEISABIGBULLY
Title: Re: project xx
Post by: coochy on March 27, 2015, 03:37:48 pm
Tomikaze just likes to bully new mappers and put them down >:( Don't worry about it, the map was great :)

#TOMIKAZEISABIGBULLY
thanks bro
Title: Re: project xx
Post by: chromastone10 on March 27, 2015, 04:59:12 pm
thanks bro

ahh, we all trust stevie at first...
Title: Re: project xx
Post by: tomikaze on March 27, 2015, 05:04:02 pm
ahh, we all trust stevie at first...
These are some of the most eerily true words ever spoken. Oh there's friend Stevie holding out candy for the little kiddies and then WHAM! into the oven with you  :D
Title: Re: project xx
Post by: luisdude1 on March 27, 2015, 06:30:38 pm
when tomikaze is involved, nobody leaves unscathed, the sarcasm is too much to handle for everyone  :lol:  8)

#TOMIKAZEISABIGBULLY

on topic: its as good as expected as a first map, which basically means it wasn't that good. the layout doesn't make sense, the areas look bland and the map overall seems boring. Try to mix things up a little, atleast put something custom to spice it up a bit, it's obvious you didn't put that much effort into this. also, while harsh at times, feedback is feedback. if you just go "oh dont be so mean, im not a pro so dont expect me to be" and not listen to what everyone has to report, then the only one that isn't benifitting at all is you. Listen to feedback and try to implement it next time.
Title: Re: project xx
Post by: coochy on March 27, 2015, 06:39:43 pm
when tomikaze is involved, nobody leaves unscathed, the sarcasm is too much to handle for everyone  :lol:  8)

#TOMIKAZEISABIGBULLY

on topic: its as good as expected as a first map, which basically means it wasn't that good. the layout doesn't make sense, the areas look bland and the map overall seems boring. Try to mix things up a little, atleast put something custom to spice it up a bit, it's obvious you didn't put that much effort into this. also, while harsh at times, feedback is feedback. if you just go "oh dont be so mean, im not a pro so dont expect me to be" and not listen to what everyone has to report, then the only one that isn't benifitting at all is you. Listen to feedback and try to implement it next time.
thanks very much putting up new map soon so ive took on board what people has said thanks again
Title: Re: project xx
Post by: coochy on March 28, 2015, 12:35:32 am
map update added more texures
http://www.mediafire.com/download/04pothnqdtt5l6k/nazi_zombie_xx.exe (http://www.mediafire.com/download/04pothnqdtt5l6k/nazi_zombie_xx.exe)
Title: Re: project xx
Post by: luisdude1 on March 28, 2015, 07:37:33 am
again, you're rushing. waaay too fast too. textures only won't cut it, you need to improve every aspect of the map. take your time, take months or even a year if it has to, great maps come with great effort.
Title: Re: project xx
Post by: CitrusDruidxCDx on March 28, 2015, 07:39:16 pm
Custom Zombies CoD WaW Review #8: UGX Project XX
My review of this map
https://www.youtube.com/watch?v=dOGLYuurImU&list=PLT3I_vgWMRYNhAIjsmoVH9ncMJ9fYD5KU&index=8 (https://www.youtube.com/watch?v=dOGLYuurImU&list=PLT3I_vgWMRYNhAIjsmoVH9ncMJ9fYD5KU&index=8)