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T4M Maps Texture Glitch

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Created 8 years ago
by RichGaming
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So whenever I try to play a map that requires T4M, there is a strange glitch with models and textures within the map. There will be random textures stretched all over the map and the models are just messed up to the extreme. It's hard to explain the situation but I really want to know why this is happening and if there is a fix for it? Here is a gif of what it looks like to help explain: https://gyazo.com/98d5258616aef03ed6cf5e926c2627cc
Marked as best answer by RichGaming 8 years ago
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Turn off spec maps, go to textures and put all on them on normal. Relunch waw.
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Turn off spec maps, go to textures and put all on them on normal. Relunch waw.

Brilliant! Thanks! Probably should have thought of that xD
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I had the same Prob, Thanks for the help, it fixed the Problem.
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Spec maps can be enabled you just have to load your graphics settings.

I was getting the issue in ORBIT (WIP beta) and found it to occur when I was hitting some texture limit. Lowered my texture map resolution to high with everything else on & extra made it fine.

I put a disclaimer in T4M post with a fix yesterday.
Last Edit: April 20, 2016, 01:23:42 am by DidUknowiPwn

 
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