ACENSION LUNAR LANDER SYSTEM


This Add-On assumes you are using the common Der Riese scripts. (_telsa,_net)
https://www.youtube.com/watch?v=HAawV2iZFosDOWNLOAD THIS: https://www.mediafire.com/?d1g12iimghcaj61Item 1: nazi_zombie_mapname_patch.ff (still includes assets for electric cherry)
Item 2: lunar_lander.IWD
Item 3: map_sourceItem 1: rename to nazi_zombie_
YOURMAPNAME_patch.ff
replace in C:\Users\Jay\AppData\Local\Activision\CoDWaW\mods\
YOURMAPNAMEItem 2: place the
lunar_lander.IWD in C:\Users\Jay\AppData\Local\Activision\CoDWaW\mods\
YOURMAPNAMEItem 3: place the map_source in your root directory
Radiant:
1. Add Stations (home, 1, 2, and 3)
Station 1 has to have a path to your power switch
2. Add Calling Pannels (home, 1, 2, and 3)
3. Add a script origin and targetname it lunar_lander_interest
place this at a midpoint in the map that is accessible between home and lander 1 FINAL STEP!: add
maps\bam_bo_mod_lunar_lander_system::lunar_landers_init()
in your
_zombiemode.gsc that is currently in use.
COMPILE MAP!Note: in Radiant the prefabs are mostly red squares, in game it will be replaced by Lunar Landers!
enjoy and don't re-compile your _patch!

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