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Contact Support - Help Center Get help on the UGX Discord. Join it now! if( !self zombie_should_gib( amount, attacker, type ) )
{
continue;
}
if( isDefined(attacker) && isplayer(attacker) && isAlive(attacker) )
{
// double tap 2.0
if(attacker HasPerk("specialty_rof") && ( type == "MOD_PISTOL_BULLET" || type == "MOD_RIFLE_BULLET" ) )
{
if(self.health > amount)
{
self DoDamage( amount*1, point, attacker, type ); // change 1 to 0.## to do less than double damage double tap 2.0
// IPrintLN("Added " + amount*0.25 + " Damage");
amount = amount * 1.25;
}
else
{
// Do Nothing
}
}
}