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Nacht Der Untoten Reimagined

POLLHOT
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Created 9 years ago
by ProRevenge
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Poll

Question: What should the easter egg song be?

Avenged Sevenfold - Shepherd of fire
28 (42.4%)
Avenged Sevenfold - Nightmare
22 (33.3%)
Elena Siegman/Malukah/Kevin Sherwood - Archangel
11 (16.7%)
Elena Siegman/Kevin Sherwood - Coming Home
5 (7.6%)

Total Members Voted: 64

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Location: gbEast Midlands
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Nacht Der Untoten: Reimagined
Encampment
Encampment V2: BO3 Mod

Mapper and Weapon Porter - I release what I can of my work for the community to enjoy :)
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Here is my second map, its called Nacht Der Untoten Reimagined, and will be a heavily expanded upon and updated Nacht. It is NOT just a retexture of the original Nacht.

Here are some early shots.




The guns look kinda crappy, but its because when I alt+tab to save the print screens and go back into waw it messes up lighting and textures for some reason.

Here are some of the features I have or plan to have:
Richtofen as demonic announcer (DONE)
Origins Round change music (DONE)
Origins theme/atmosphere
More BO2 guns, with a few BO1 guns
Tranzit zombies, Or Origins if they are released before I finish the map
Ray Gun Mark 2*
Thundergun**
Electric Traps (Working on these)

As said Earlier, I already have ideas about how I will be expanding upon the map, and changing areas around to give it a new feel, whilst preserving the original layout as a base.

The map is based on GBomb/RamboBadass' Prefab for Nacht.


* Im having trouble with the Mark 2, I have all the FX, but It seems to be a choice between actual penetration, akin to BO2 MK2 shots, or having the FX for shots, impacts and muzzleflash, and even then I cant get the weaponfile settings right, for a perfect Mark2, A script would be needed, and I have noob scripting knowledge so its out of the question.

** Thundergun is provided I can get a script for it, if not the DG2 will be used in it's place

NEW SHOT




Last Edit: May 30, 2015, 04:52:41 pm by ProRevenge
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Maya <3

Let's Play some osu!
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Look good so far :)
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Awesome. I like the new creepy style in the map.
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The guns look kinda crappy, but its because when I alt+tab to save the print screens and go back into waw it messes up lighting and textures for some reason.
Press F12, no need to printscreen lol ::)
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Press F12, no need to printscreen lol ::)

thats only for steam
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thats only for steam
No it isn't, I don't even use Steam :please:
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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No it isn't, I don't even use Steam :please:


Yup, F12 is the default key for screenshots, they're saved in:


C:\Users\<UserName>\Documents\Activision\CoDWaW\screenshots


I really like the look of this, the re-texturing and complete overhaul, it just looks awesome, I am looking forward to this.  :rainbow:
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actually looks kinda interesting, will follow progress to see how it turns out :P
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is this using that nacht der untoten prefab that was released a while back?
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is this using that nacht der untoten prefab that was released a while back?
no
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The map is based on GBomb/RamboBadass' Prefab for Nacht.


 :P
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is this using that nacht der untoten prefab that was released a while back?
"The map is based on GBomb/RamboBadass' Prefab for Nacht."

at the bottom of the post
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Please give me beta access, I would LOVE to test CO-OP
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FInally, a NDU remake that will finally be finished (and look good while doing it :troll:)
will try to keep my on it, as it seems interesting.
keep up the good work
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hi how are you :D
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ndu2 was an ok map for the time, ndu revamp with the standard perks and pap was ok, this however, this i am very happy and excited for, custom weapons, hopefully fixed perks etc. :D
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New shots:




I have the entire base Nacht Der Untoten retextured/reworked now, Time to start expanding :)

 
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