This package will install some of the best zombie maps for COD WAW bugfixed and patched to run on extra texture settings and 4 players coop.
Included map fixes:
Orbit:
Fixed map crash with "Extra" texture settings
several new textures and multiple texture enhancements
MixtiFori:
Fixed map crash with "Extra" texture settings
Fixed coop crash (g_spawn error)
Fixed minigun hud
Fixed missing coop loadscreen file
Improved and updated several textures (Now you have to shoot Adolf for easter egg

)
Ragnarok:
Fixed map crash with "Extra" texture settings
Fixed coop crash
Das Herrenhaus:
Fixed map crash with "Extra" texture settings
Pack download:
www.moddb.com
Some example of the work done (orbit map)






Possible ways to fix custom maps crashes:
Lobby crashes with g_spawn error is caused by exceeding the entities limit usually by the zombie's gibs after throwing a grenade on 3-4 players coop.
a.Turn off zombie glowing eyes effect on map's _zombiemode_spawners.gsc file (reference here for turning eyes on (do the opposite):
https://www.ugx-mods.com/forum/scripting/50/glowing-zombie-eyes/2872/)
b.Make sure ai limit is set to 24 or lower on _zombiemode.gsc (search for SetAILimit, zombie_max_ai, zombie_ai_per_player)
(search also for level.zombie_ai_limit, level.zombie_actor_limit into zombiemode.gsc and mapname.gsc)
How to fix maps crashes on extra textures:
The glitches/crashes are caused by too heavy textures size.
a. You could save space by optimizing files format (dds dxt5 with white alpha channel could be saved as dxt1 with no alpha saving lot of space)
b. Reducing texture size on unused texture or textures that are applied on small/far objects