Nice work! :+1:
4 weeks ago
Maybe you have noticed that the player is facing into one direction and is unable to rotate?
How to fix this?
Using a script_origin is the answer!
[code]script_model = spawn("script_model", player getTagOrigin( tag ) );
script_model.angles = player GetTagAngles(...
How to fix this?
Using a script_origin is the answer!
[code]script_model = spawn("script_model", player getTagOrigin( tag ) );
script_model.angles = player GetTagAngles(...
1 month ago
It's best to go here: Gympie6's Scriptplacer
And download the Sniper Bolt's Tutorial V2.0 zip file.
This includes the mystery box prefabs.
And download the Sniper Bolt's Tutorial V2.0 zip file.
This includes the mystery box prefabs.
2 months ago
Normally it's `sound,SOUNDALIASFILE,,all_sp`
If it doesn't work it could be that the porter used the wrong sound names or they are missing.
You can check it by comparing the weapon file and the sound alias.
There is a [url=https://www.ugx-mods.com/forum/ap...
If it doesn't work it could be that the porter used the wrong sound names or they are missing.
You can check it by comparing the weapon file and the sound alias.
There is a [url=https://www.ugx-mods.com/forum/ap...
2 months ago
hmmm?
To add weapons to a mod these are the steps you need to do:
To add weapons to a mod these are the steps you need to do:
- Is the weapon added to _zombiemode_weapons.gsc
- Is the weapon added to _dlc3_code.gsc
- Is the weapon added to the Call of Duty World at War\mods\MODNAME\weapons\sp folder
- Is the weapon ...
2 months ago
The only thing I can think of is that your weapon file is not in the weapons folder in 'mods/MAPNAME/weapons/sp'?
2 months ago